Files
ls-2019-source/server-config/ls_gamesvr/config/symbolmode.ini
T

195 lines
3.6 KiB
INI

[info]
change = 0
max_player = 10
; 셔플모드 세팅
[shuffle_round]
shuffle_max_round = 3
shuffle_win_need_round = 2
shuffle_round_time = 100000
[round]
max_round = 1
half_round = 0
max_start_pos = 2
win_need_round = 2
round_time = 300000
ready_state_time = 4000
result_state_time = 12000
final_result_wait_state_time = 0
final_result_state_time = 8000
tournament_room_final_result_time = 8000
use_view_mode = 1
view_check_time = 300000
room_close_time = 300000
sham_battle_close_time = 300000
exit_room_time = 500
win_team_score_rate = 1
no_limite_symbol = 1
score_gauge_deth_time_rate = 1.0f
score_gauge_max_rate = 1.0f
score_gauge_const_value = 300000
abuse_min_damage = 1
;용병고용시간 감소 체크주기
char_limit_check_min = 1000
[record]
kill_death_point = 10
win_point = 30
draw_point = 20
lose_point = 10
; ★ 스코어 밸런스 : 25s (100%) / 20s (120%) / 15s (150%) / 10s (240%) ------
[symbol_gauge]
symbol_gauge_tic = 100
symbol_gauge_max = 60000
symbol_gauge_recover_cnt = 2
symbol_gauge_recover_win1 = 0
symbol_gauge_recover_draw1 = 0
symbol_gauge_recover_lose1 = 0
symbol_gauge_recover_win2 = 0
symbol_gauge_recover_draw2 = 0
symbol_gauge_recover_lose2 = 0
symbol_gauge_recover_win3 = 0
symbol_gauge_recover_draw3 = 0
symbol_gauge_recover_lose3 = 0
symbol_gauge_recover_win4 = 0
symbol_gauge_recover_draw4 = 0
symbol_gauge_recover_lose4 = 0
symbol_gauge_decrease_rate = 0.25f
; 게이지 회복 (킬, 드랍)
[recovery]
last_attack_kill_recovery_rate = 0.001f
best_attack_kill_recovery_rate = 0.001f
last_drop_kill_recovery_rate = 0.001f
best_drop_kill_recovery_rate = 0.001f
; // 미사용
half_symbol_hp_time = 210000
symbol_destory_grade = 0
[point]
mode_point_round = 5
mode_ladder_point_round= 5
mode_point_time = 60000
mode_point_max_time = 900000
mode_record_point_time = 600000
mode_plus_bonus = 0.25f
PesoCorrection = 5.00f
ExpCorrection = 1.875f
ScoreCorrection = 0.5f
LadderScoreCorrection = 1.0f
[ladder_point]
mode_ladder_point = 2.5f
mode_ladder_level_correction = 0.2f
mode_ladder_guild_team_one = 1.5f
mode_ladder_guild_team_two = 1.5f
mode_same_camp_penalty = 1.0f
max_influence_size = 6
influence_gap_1 = 20.0f
influence_bonus_1 = 1.25f
influence_gap_2 = 16.0f
influence_bonus_2 = 1.25f
influence_gap_3 = 12.0f
influence_bonus_3 = 1.25f
influence_gap_4 = 6.0f
influence_bonus_4 = 1.20f
influence_gap_5 = 4.0f
influence_bonus_5 = 1.10f
influence_gap_6 = 0.001f
influence_bonus_6 = 1.0f
[revival_time]
default_time = 5000
increase_time = 5000
max_time = 30000
select_char_time = 10000
drop_item_live_time = 10000
; // 강퇴
[vote_info]
vote_adoption_per = 0.79f
vote_user_pool = 2
vote_round_win = 1
vote_round_time = 0
vote_process_time = 20000
; // 특별상 모드별 설정
[SpacialAward]
AwardType = 21
LimitTime = 60000
LimitUserCount = 2
MaxUserCount = 16
AwardCorrection = 100.0f
AwardRandSeed = 100
AwardMaxTime = 900000
[symbol_common]
symbol_cnt = 2
; // 미사용
min_victory_symbol_cnt = 2
max_limits_level = 0
limits_char_level1 = 0
limits_char_level2 = 0
[symbol1]
team = BLUE
active_level = 0
[symbol2]
team = RED
active_level = 0
[symbol3]
team = NONE
active_level = 0
[symbol4]
team = NONE
active_level = 0
[symbol5]
team = NONE
active_level = 0
;-------------<OBJECT GROUP LIST>-----------------
; // 아이템 제공 .... 각 맵별 지정
;-------------<MAPITEM GROUP LIST>-----------------