Files
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Server config set (2014 source, 178 heroes)

A complete server config set taken from a community-run 2014 private server (2022), including:

  • Infrastructure configs for every server (global_define.ini, ls_* ini files, ls_config_*.ini)
  • ls_dbagent\ls_query.ini, the full query map for the DB agent
  • ls_gamesvr\config\ and ls_mainsvr\config\, the gameplay tables

This is not an official default set. That server had its own changes, for example a custom anti-cheat switch ([KamuEAC] in ls_config_game.ini) and an ExternalIP key in the game server ini. Values like event dates, shop items and prices are that server's choices.

What was changed before publishing

Only these things, everything else is byte-for-byte as it was:

  • Real IP addresses were replaced with 127.0.0.1 (including the guild mark and custom texture URLs).
  • SQL logins and passwords in the ls_dbagent ini files were replaced with placeholders. Encode your own password with ls_dbagent.exe -x yourpassword.
  • Publisher URLs, keys and hashes in ls_billingsvr\ls_config_billingsvr.ini were emptied.
  • ls_mainsvr\ls_auth.ini (GM tool accounts) was emptied. Add your own accounts.
  • Publisher and operator host names were replaced (2026-11-07): URLs now start with http://127.0.0.1/ (same path), in ls_gamesvr\config\ config.ini, sp2_guild.ini, sp2_custom_texture.ini, sp2_channeling_wemade.ini, sp2_shop_item_chr_info.ini and sp2_shop_item_extra1_info.ini (1 584 URLs, mostly the old image CDN).

Files are encoded in CP949 (Korean). Edit them with an editor that keeps that encoding.

The shop, gacha, gear and medal files and sp2_mode_select.ini in ls_gamesvr\config\ were matched to the 2014 client on 2026-11-07. Maps the client lacks were removed from the mode lists. Files with server-only keys stay as they were: sp2_item.ini, sp2_etcitem_info.ini, sp2_shop.ini, sp2_super_gashapon_present.ini, sp2_medalitem_info.ini.