Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config
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@@ -1,17 +1,15 @@
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[NETWORK]
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IP = 127.0.0.1
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IP = 192.168.1.10
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PORT = 14030
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[MemoryPool]
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user_pool = 100
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limit_user= 100
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; 10만 바이트 파일까지 받을 수 있으므로 10만 이상으로 설정
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[Session Buffer]
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SendBufferSize = 131072
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RecvBufferSize = 131072
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[SECURITY]
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ON = 1
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ONE_SEC_RCV = 1000
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@@ -20,22 +18,22 @@ ONE_SEC_RCV = 1000
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Max=3
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Ext1 = jpg
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Path1 = C:\lsupload\upFiles\guildmark
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TempPath1 = C:\lsupload\FileWriteServer\TempGuildMark
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ErrorPath1= C:\lsupload\FileWriteServer\ErrorGuildMark
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Path1 = ..\..\uploads\upFiles\guildmark
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TempPath1 = ..\..\uploads\FileWriteServer\TempGuildMark
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ErrorPath1= ..\..\uploads\FileWriteServer\ErrorGuildMark
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Ext2 = lsc
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Path2 = C:\lsupload\upFiles\gear
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TempPath2 = C:\lsupload\FileWriteServer\TempGear
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ErrorPath2= C:\lsupload\FileWriteServer\ErrorGear
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Path2 = ..\..\uploads\upFiles\gear
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TempPath2 = ..\..\uploads\FileWriteServer\TempGear
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ErrorPath2= ..\..\uploads\FileWriteServer\ErrorGear
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Ext3 = lsc
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Path3 = C:\lsupload\upFiles\skin
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TempPath3 = C:\lsupload\FileWriteServer\TempSkin
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ErrorPath3 = C:\lsupload\FileWriteServer\ErrorSkin
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Path3 = ..\..\uploads\upFiles\skin
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TempPath3 = ..\..\uploads\FileWriteServer\TempSkin
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ErrorPath3 = ..\..\uploads\FileWriteServer\ErrorSkin
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[UserUpload]
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Use = 1
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Path = C:\lsupload\upFiles\skin
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TempPath = C:\lsupload\FileWriteServer\TempSkin
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ErrorPath = C:\lsupload\FileWriteServer\ErrorSkin
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Path = ..\..\uploads\upFiles\skin
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TempPath = ..\..\uploads\FileWriteServer\TempSkin
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ErrorPath = ..\..\uploads\FileWriteServer\ErrorSkin
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@@ -0,0 +1,99 @@
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[NETWORK]
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UseMonitoring = 1
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PrivateIPFirstByte = 103
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[ClassPrice]
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LoadTime = 60
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[MemoryPool]
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server_pool = 35
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battleroom_pool = 1000
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ladderteam_pool = 3000
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room_pool = 1500
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channel_pool = 5000
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user_pool = 1500
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shuffleroom_pool = 3000
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[SECURITY]
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ON = 1
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ONE_SEC_RCV = 100
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[FEATURE]
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ARRAY = 1
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MainSleepMS = 1
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[HACK]
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check_min_time = 7000
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check_max_time = 12000
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check_less_count = 1
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check_over_count = 0
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check_less_over_count = 0
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check_total_count = 0
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[SpeedHackQuiz]
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max_answer_chance = 3
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client_answer_time = 15000
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server_answer_time = 16000
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first_max_operand_size = 2
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second_max_operand_size = 2
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max_operator_type = 1
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[AbuseQuiz]
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max_answer_chance = 3
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client_answer_time = 30000
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server_answer_time = 31000
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first_max_operand_size = 2
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second_max_operand_size = 1
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max_operator_type = 1
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[AddExerciseCharIndex]
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max_index = 1000
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[Xtrap]
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use = 0
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[NProtect]
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use = 0
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[Local]
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Version = 119483910
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[Sender]
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send_id = DeveloperK
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[SendBuffer Count]
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Min = 1000
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Max = 50000
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[Nagle]
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Nagle_Time = 70
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Nagle_RefCnt = 50
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[Server Session]
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SendBufferSize = 65536
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[User Session]
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SendBufferSize = 32768
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[Monitoring Session]
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SendBufferSize = 32768
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[DBAgent Session]
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SendBufferSize = 65536
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[MainServer Session]
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SendBufferSize = 32768
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[GameLogDB Session]
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SendBufferSize = 32768
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[BillingRelay Session]
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SendBufferSize = 32768
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[Packet Recv Queue]
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FirstQueue = 1000
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ExtendQueue= 100
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