Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config

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LosaDev committed 2026-11-07 20:41:23 +07:00
1 parent 224e4bc926
commit 16966077f1
373 files changed
+2411724 -448

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@@ -1,17 +1,15 @@
[NETWORK]
IP = 127.0.0.1
IP = 192.168.1.10
PORT = 14030
[MemoryPool]
user_pool = 100
limit_user= 100
; 10만 바이트 파일까지 받을 수 있으므로 10만 이상으로 설정
[Session Buffer]
SendBufferSize = 131072
RecvBufferSize = 131072
[SECURITY]
ON = 1
ONE_SEC_RCV = 1000
@@ -20,22 +18,22 @@ ONE_SEC_RCV = 1000
Max=3
Ext1 = jpg
Path1 = C:\lsupload\upFiles\guildmark
TempPath1 = C:\lsupload\FileWriteServer\TempGuildMark
ErrorPath1= C:\lsupload\FileWriteServer\ErrorGuildMark
Path1 = ..\..\uploads\upFiles\guildmark
TempPath1 = ..\..\uploads\FileWriteServer\TempGuildMark
ErrorPath1= ..\..\uploads\FileWriteServer\ErrorGuildMark
Ext2 = lsc
Path2 = C:\lsupload\upFiles\gear
TempPath2 = C:\lsupload\FileWriteServer\TempGear
ErrorPath2= C:\lsupload\FileWriteServer\ErrorGear
Path2 = ..\..\uploads\upFiles\gear
TempPath2 = ..\..\uploads\FileWriteServer\TempGear
ErrorPath2= ..\..\uploads\FileWriteServer\ErrorGear
Ext3 = lsc
Path3 = C:\lsupload\upFiles\skin
TempPath3 = C:\lsupload\FileWriteServer\TempSkin
ErrorPath3 = C:\lsupload\FileWriteServer\ErrorSkin
Path3 = ..\..\uploads\upFiles\skin
TempPath3 = ..\..\uploads\FileWriteServer\TempSkin
ErrorPath3 = ..\..\uploads\FileWriteServer\ErrorSkin
[UserUpload]
Use = 1
Path = C:\lsupload\upFiles\skin
TempPath = C:\lsupload\FileWriteServer\TempSkin
ErrorPath = C:\lsupload\FileWriteServer\ErrorSkin
Path = ..\..\uploads\upFiles\skin
TempPath = ..\..\uploads\FileWriteServer\TempSkin
ErrorPath = ..\..\uploads\FileWriteServer\ErrorSkin
@@ -0,0 +1,99 @@
[NETWORK]
UseMonitoring = 1
PrivateIPFirstByte = 103
[ClassPrice]
LoadTime = 60
[MemoryPool]
server_pool = 35
battleroom_pool = 1000
ladderteam_pool = 3000
room_pool = 1500
channel_pool = 5000
user_pool = 1500
shuffleroom_pool = 3000
[SECURITY]
ON = 1
ONE_SEC_RCV = 100
[FEATURE]
ARRAY = 1
MainSleepMS = 1
[HACK]
check_min_time = 7000
check_max_time = 12000
check_less_count = 1
check_over_count = 0
check_less_over_count = 0
check_total_count = 0
[SpeedHackQuiz]
max_answer_chance = 3
client_answer_time = 15000
server_answer_time = 16000
first_max_operand_size = 2
second_max_operand_size = 2
max_operator_type = 1
[AbuseQuiz]
max_answer_chance = 3
client_answer_time = 30000
server_answer_time = 31000
first_max_operand_size = 2
second_max_operand_size = 1
max_operator_type = 1
[AddExerciseCharIndex]
max_index = 1000
[Xtrap]
use = 0
[NProtect]
use = 0
[Local]
Version = 119483910
[Sender]
send_id = DeveloperK
[SendBuffer Count]
Min = 1000
Max = 50000
[Nagle]
Nagle_Time = 70
Nagle_RefCnt = 50
[Server Session]
SendBufferSize = 65536
[User Session]
SendBufferSize = 32768
[Monitoring Session]
SendBufferSize = 32768
[DBAgent Session]
SendBufferSize = 65536
[MainServer Session]
SendBufferSize = 32768
[GameLogDB Session]
SendBufferSize = 32768
[BillingRelay Session]
SendBufferSize = 32768
[Packet Recv Queue]
FirstQueue = 1000
ExtendQueue= 100