Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config
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[NETWORK]
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PrivateIPFirstByte=192
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[Session Buffer]
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SessionCount = 13
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SendBufferSize = 1248880
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RecvBufferSize = 1248880
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[MainLoopCommon]
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QueryCheckTime = 1000000
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MainSleepTime = 1
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[BroadCastUDP]
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LogServerIP = 192.168.1.10
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LogServerPort = 14009
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Security = 1
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[QueryThread]
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ThreadCount = 16
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ThreadIndexSeqStyle = 0
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[Default]
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LogServerPort=14103
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Log=MLOG
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