Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config
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[info]
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change = 0
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const_max_player = 32
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[round]
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max_round = 1
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max_start_pos = 5
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round_time = 300000
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ready_state_time = 4000
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result_state_time = 15000
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final_result_state_time = 15000
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use_view_mode = 0
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view_check_time = 0
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room_close_time = 0
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exit_room_time = 50
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win_team_score_rate = 1
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abuse_min_damage = 1
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score_list_cnt = 4
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score1 = 1
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score2 = 1
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score3 = 1
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score4 = 1
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char_limit_check_min = 0
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etcitem_check_time = 600000
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[record]
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kill_death_point = 10
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win_point = 30
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draw_point = 20
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lose_point = 10
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[point]
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mode_point = 0
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mode_point_time = 540000
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; // 미사용
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[statpoint]
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level_per_stat_point = 3
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[revival_time]
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default_time = 0
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increase_time = 0
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max_time = 0
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select_char_time = 10000
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drop_item_live_time = 30000
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; // 강퇴
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[vote_info]
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vote_adoption_per = 0.79f
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vote_user_pool = 2
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vote_round_win = 0
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vote_round_time = 0
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vote_process_time = 20000
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; 개발자K
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[character]
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max_character = 1
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character1_code = 1
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character1_start_time = 0
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character1_start_x = 0.0f
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character1_start_z = -260.0f
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; AI 몬스터
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[monster_info]
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monster_code = 2.3.4.5.6.7.8.9.10
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monster_drop_item = 1000
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monster_limit_count = 3
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monster_startx_1 = 650.0f
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monster_startz_1 = -2500.0f
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monster_startx_2 = -650.0f
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monster_startz_2 = -2500.0f
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monster_startx_3 = 1.0f
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monster_startz_3 = -3000.0f
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;monster_startx_1 = 1.0f
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;monster_startz_1 = -2500.0f
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;monster_startx_2 = 1.0f
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;monster_startz_2 = -1900.0f
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;monster_startx_3 = 1.0f
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;monster_startz_3 = -3000.0f
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;monster_startx_4 = 650.0f
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;monster_startz_4 = -2500.0f
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;monster_startx_5 = -650.0f
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;monster_startz_5 = -2500.0f
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