Files
2026-11-07 13:30:45 +07:00

43 lines
912 B
C++

// cNetwork.h: interface for the cNetwork class.
//
//////////////////////////////////////////////////////////////////////
#pragma once
#include <vector>
#include "cPooler.h"
#include "cConnectorManager.h"
#include "cServerSocketManager.h"
class cConnectorQueueElem;
class cNetwork
{
public:
cNetwork();
virtual ~cNetwork();
void Init();
void Destroy();
public:
BOOL Startup( const uint32 maximum );
BOOL CreateServerSocket( uint16 port, int32 backlog, uint32& portId );
BOOL AcceptReqeust( uint32 portId );
void AcceptCompleted( uint32 portId );
void Finish( cIocpContext* iocpContext );
public:
BOOL AddConnector( const uint32 ID, const TCHAR* IP, const uint16 port );
void SendConnector( cConnectorQueueElem* command );
protected:
cPooler m_pooler;
cConnectorManager m_connectorManager;
cServerSocketManager m_serverSocketManager;
};