forked from LosaDev/ls-2019-source
33 lines
600 B
C++
33 lines
600 B
C++
#pragma once
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#include "cConnector.h"
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#include <map>
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class cConnectorQueueElem;
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class cConnectorManager
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{
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public:
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cConnectorManager();
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virtual ~cConnectorManager();
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void Init();
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void Destroy();
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public:
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void Execute( cConnectorQueueElem* element );
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BOOL AddConnector( const uint32 ID,
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const TCHAR* IP,
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const uint16 port );
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BOOL DelConnector( const uint32 ID );
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protected:
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cConnector* Get( const uint32 ID );
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cConnector* Remove( const uint32 ID );
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protected:
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typedef std::map<uint32,cConnector*> CONNECTORS;
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CONNECTORS m_connectors;
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};
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