Files
2026-11-07 13:30:45 +07:00

46 lines
932 B
C++

#pragma once
#include "cPacket.h"
#include "cBuffer.h"
#include "cClientSocket.h"
class cConnector : public cClientSocket
{
public:
cConnector();
virtual ~cConnector();
void Init();
void Destroy();
public:
void SetIdentity( const uint32 ID ) { m_ID = ID; }
const uint32 GetIdentity() { return m_ID; }
const uint32 GetSequence()
{
if(m_sequence >= 0xff) m_sequence = 0;
return ++m_sequence;
}
BOOL SendPacket( const uint32 command,
const uint8* buffer,
const uint32 length );
protected:
virtual void OnConnected();
virtual void OnDisconnected();
virtual void OnReceived( uint8* buffer, const uint32 length );
void CheckPacket( uint8* buffer, uint32 length );
void PushCommand( uint32 command, uint8* buffer, uint32 length );
private:
uint32 m_ID;
uint32 m_sequence;
cPacket *m_packet;
cBuffer m_storage;
cBuffer m_temporary;
};