;item_code : 아이템 코드 ;grade_min_level : 착용 가능한 용병단 계급 ;use_period : 아이템 유지시간(단위 시간 : 분) ;hero_count: 착용 가능한 용병 카운트, 모든 용병 ;hero_class_type1 : 착용 가능한 용병 번호 ;hero_min_level1 : 위의 용병의 착용 가능한 Lv ;ability_min : 최소 능력치 ;ability_max : 최대 능력치 ;ability_gap : 능력치 구간 ;sell_peso : 판매 했을 때 받는 페소 ; 액세서리는 서버에 지정되어있는 아이템으로만 기간제 아이템 보급 가능함 ; 따라서 클라이언트 및 서버의 아이템 코드는 시간별로 각자 따야됨 ; 해당사항은 수정되어야함 [common] accessory_cnt = 24 ;강화 시 시간 추가 비율 reinforce_timerate = 0.3 ;-------------------------------------------------------------// 30일 ;학살자 반지 [accessory1] item_code = 1000001 grade_min_leve = 1 use_period = 43200 hero_count = 0 ;hero_class_type1 = 0 ;hero_min_level1 = 0 ability_min = 1500 ability_max = 2500 ability_gap = 100 sell_peso = 1000 ;금강 반지 [accessory2] item_code = 1000002 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 20000 ability_gap = 100 sell_peso = 1000 ;리플렉스 반지 [accessory3] item_code = 1000008 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 2500 ability_gap = 100 sell_peso = 1000 ;스티픈 반지 [accessory4] item_code = 1000009 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 3500 ability_gap = 100 sell_peso = 1000 ;이글아이 목걸이 [accessory5] item_code = 2000001 grade_min_level = 1 use_period = 43200 ability_min = 1200000 ability_max = 1800000 ability_gap = 10000 sell_peso = 1000 ;깃털 목걸이 [accessory6] item_code = 2000002 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 700 ability_max = 900 ability_gap = 10 ability_sign = 1 sell_peso = 1000 ;스플레시 목걸이 [accessory7] item_code = 2000006 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 10000 ability_gap = 100 sell_peso = 1000 ;배니쉬 목걸이 [accessory8] item_code = 2000008 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 15000 ability_max = 40000 ability_gap = 1000 ability_sign = 1 sell_peso = 1000 ;맹공 팔찌 [accessory9] item_code = 3000001 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1010 ability_max = 1200 ability_gap = 10 sell_peso = 1000 ;보호 팔찌 [accessory10] item_code = 3000002 grade_min_level = 1 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 20000 ability_gap = 1000 sell_peso = 1000 ;불괴 팔찌 [accessory11] item_code = 3000003 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 500 ability_max = 900 ability_gap = 10 sell_peso = 1000 ;어웨이크닝 팔찌 [accessory12] item_code = 3000004 grade_min_level = 2 use_period = 43200 hero_count = 0 ability_min = 1000 ability_max = 7000 ability_gap = 100 sell_peso = 1000 ;-------------------------------------------------------------// 1일 추 후 수정으로 삭제해야됨 ;학살자 반지 [accessory13] item_code = 1000011 grade_min_leve = 1 use_period = 1440 hero_count = 0 ;hero_class_type1 = 0 ;hero_min_level1 = 0 ability_min = 1500 ability_max = 2500 ability_gap = 100 sell_peso = 1000 ;금강 반지 [accessory14] item_code = 1000012 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 20000 ability_gap = 100 sell_peso = 1000 ;리플렉스 반지 [accessory15] item_code = 1000018 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 2500 ability_gap = 100 sell_peso = 1000 ;스티픈 반지 [accessory16] item_code = 1000019 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 3500 ability_gap = 100 sell_peso = 1000 ;이글아이 목걸이 [accessory17] item_code = 2000011 grade_min_level = 1 use_period = 1440 ability_min = 1200000 ability_max = 1800000 ability_gap = 10000 sell_peso = 1000 ;깃털 목걸이 [accessory18] item_code = 2000012 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 700 ability_max = 900 ability_gap = 10 ability_sign = 1 sell_peso = 1000 ;스플레시 목걸이 [accessory19] item_code = 2000016 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 10000 ability_gap = 100 sell_peso = 1000 ;배니쉬 목걸이 [accessory20] item_code = 2000018 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 15000 ability_max = 40000 ability_gap = 1000 ability_sign = 1 sell_peso = 1000 ;맹공 팔찌 [accessory21] item_code = 3000011 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1010 ability_max = 1200 ability_gap = 10 sell_peso = 1000 ;보호 팔찌 [accessory22] item_code = 3000012 grade_min_level = 1 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 20000 ability_gap = 1000 sell_peso = 1000 ;불괴 팔찌 [accessory23] item_code = 3000013 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 500 ability_max = 900 ability_gap = 10 sell_peso = 1000 ;어웨이크닝 팔찌 [accessory24] item_code = 3000014 grade_min_level = 2 use_period = 1440 hero_count = 0 ability_min = 1000 ability_max = 7000 ability_gap = 100 sell_peso = 1000 ;-------------------------------------------------// 액세서리 합성 [compose] compose_max = 10 ;-------------------------------------------------// 001. 활력의 ; - 모든 스킬의 SP 회복력 n만큼 상승 [compose1] compose_code = 4000001 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 7000 ability_gap = 100 ;-------------------------------------------------// 002. 랜딩 ; - 점프 착지 딜레이 n% 하락 [compose2] compose_code = 4000002 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 15000 ability_gap = 100 ;-------------------------------------------------// 003. 신속의 ; - 이동속도 n 만큼 상승 [compose3] compose_code = 4000003 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 004. 철권의 ; - 치명타 율 n% 상승 [compose4] compose_code = 4000004 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 005. 강공의 ; - 공격 시 n% 확률로 방어 파괴 [compose5] compose_code = 4000005 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 7000 ability_gap = 100 ;-------------------------------------------------// 006. 교활한 ; - 공격 성공 시 n% 확률로 n만큼 sp 회복 [compose6] compose_code = 4000006 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 007. 뱀피릭 ; - 공격 시 n% 확률로 흡혈 [compose7] compose_code = 4000007 grade_min_level = 2 hero_count = 0 ability_min = 5000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 008. 공포의 ; - 공격 성공 시 n% 확률로 적 공포 [compose8] compose_code = 4000008 grade_min_level = 2 hero_count = 0 ability_min = 5000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 009. 수호자의 ; - 피격 시 n% 확률로 공격자 밀어냄 [compose9] compose_code = 4000009 grade_min_level = 2 hero_count = 0 ability_min = 5000 ability_max = 10000 ability_gap = 100 ;-------------------------------------------------// 010. 성자의 ; - 피격 시 n% 확률로 hp n만큼 회복 [compose10] compose_code = 4000010 grade_min_level = 2 hero_count = 0 ability_min = 1000 ability_max = 7000 ability_gap = 100