Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config

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LosaDev committed 2026-11-07 20:36:19 +07:00
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commit 17e8463b49
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[NETWORK]
PrivateIPFirstByte=192
UseManageToolPrivateIP=0
[Nagle]
Nagle_Time=30
[MatchingTime]
Matching_time=3
; IsUse=1 rejects clients with another ClientVersion
[ClientVersion]
IsUse=0
ClientVersion=0
[RecvQueue]
FirstQueue=100
[Server Session Buffer]
SendBufferSize=16384
RecvBufferSize=16384
[Manager Session Buffer]
SendBufferSize=16384
RecvBufferSize=16384
[GameDB Buffer]
SendBufferSize=16384
RecvBufferSize=16384
[GameLogDB Buffer]
SendBufferSize=16384
RecvBufferSize=16384
CCU_sync_time=5
[MemoryPool]
server_pool=10
tool_pool=10
matchnode_pool=5000
matchuser_pool=10000
[SECURITY]
ON=0
ONE_SEC_RCV=30