forked from LosaDev/ls-2019-source
Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config
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[info]
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party_create_max_user = 2
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[reserve_create]
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MAX_NAME = 5
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NAME_0 = 우정파괴 ! 로스트사가 !
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NAME_1 = 우리는 최고의 팀 ! ! !
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NAME_2 = 실력으로 말할뿐 ! ! !
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NAME_3 = 다같이 고고싱~☆
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NAME_4 = 톱을 노려라 !
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MAX_PLAYER = 8
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MAX_OBSERVER = 4
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[LevelLimit]
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LevelLimit = 500
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[PartyPoint]
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WinLevelLimit = 200
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DrawLevelLimit = 100
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LoseLevelLimit = 50
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VictoriesMax = 3
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VictoriesLimitPer = 2.0f
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RankModeBonus = 4
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[Match]
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regular_match_user = 8
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LimitRankPoint = 50
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VersusLevelPerLimit = 3.0f
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[PartyBonus]
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MaxLimit = 5
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Limit_Party_1 = 10
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Limit_Bonus_1 = 1.1f
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Limit_Party_2 = 20
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Limit_Bonus_2 = 1.2f
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Limit_Party_3 = 30
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Limit_Bonus_3 = 1.3f
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Limit_Party_4 = 40
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Limit_Bonus_4 = 1.5f
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Limit_Party_5 = 100000
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Limit_Bonus_5 = 2.0f
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