forked from LosaDev/ls-2019-source
Add database setup (LosaGame, LosaGame_log, LosaLogData, Backup, backup/restore) and the tested one-PC server config
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c198676e97
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[info]
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change = 0
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max_player = 10
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[round]
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max_round = 1
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half_round = 0
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max_start_pos = 2
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win_need_round = 3
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round_time = 180000
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ready_state_time = 4000
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result_state_time = 7000
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final_result_wait_state_time = 0
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final_result_state_time = 8000
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tournament_room_final_result_time = 8000
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use_view_mode = 1
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view_check_time = 300000
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room_close_time = 300000
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sham_battle_close_time = 300000
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exit_room_time = 500
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win_team_score_rate = 1
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abuse_min_damage = 0
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char_limit_check_min = 1000
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[record]
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kill_death_point = 10
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win_point = 30
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draw_point = 20
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lose_point = 10
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[point]
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mode_point_round = 5
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mode_ladder_point_round= 5
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mode_point_time = 60000
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mode_point_max_time = 900000
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mode_record_point_time = 600000
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mode_plus_bonus = 0.25f
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PesoCorrection = 5.00f
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ExpCorrection = 1.25f
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ScoreCorrection = 0.50f
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LadderScoreCorrection = 1.00f
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[revival_time]
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default_time = 2000
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increase_time = 0
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max_time = 2000
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select_char_time = 5000
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drop_item_live_time = 10000
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[vote_info]
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vote_adoption_per = 0.79f
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vote_user_pool = 2
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vote_round_win = 2
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vote_round_time = 0
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vote_process_time = 20000
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[SpacialAward]
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AwardType = 21
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LimitTime = 60000
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LimitUserCount = 2
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MaxUserCount = 16
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AwardCorrection = 100.0f
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AwardRandSeed = 100
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AwardMaxTime = 900000
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;---------------------------------------------// Soccer Ball
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[football1_object_group1]
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ball_struct_cnt = 1
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ball_struct1_num = 1
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ball_struct1_pos_x = 0.0f
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ball_struct1_pos_y = 1500.0f
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ball_struct1_pos_z = 0.0f
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ball_struct1_range = 250.0f
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ball_struct1_supplytime = 4000
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ball_start_position_cnt = 13
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ball_start1_pos_x = 0.0f
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ball_start1_pos_z = 0.0f
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ball_start2_pos_x = 0.0f
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ball_start2_pos_z = 150.0f
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ball_start3_pos_x = 0.0f
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ball_start3_pos_z = -150.0f
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ball_start4_pos_x = 0.0f
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ball_start4_pos_z = 300.0f
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ball_start5_pos_x = 0.0f
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ball_start5_pos_z = -300.0f
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ball_start6_pos_x = 200.0f
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ball_start6_pos_z = 100.0f
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ball_start7_pos_x = 200.0f
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ball_start7_pos_z = 200.0f
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ball_start8_pos_x = 200.0f
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ball_start8_pos_z = -100.0f
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ball_start9_pos_x = 200.0f
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ball_start9_pos_z = -200.0f
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ball_start10_pos_x = -200.0f
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ball_start10_pos_z = 100.0f
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ball_start11_pos_x = -200.0f
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ball_start11_pos_z = 200.0f
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ball_start12_pos_x = -200.0f
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ball_start12_pos_z = -100.0f
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ball_start13_pos_x = -200.0f
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ball_start13_pos_z = -200.0f
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[football1_object_group2]
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ball_struct_cnt = 1
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ball_struct1_num = 2
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ball_struct1_pos_x = 0.0f
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ball_struct1_pos_y = 1500.0f
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ball_struct1_pos_z = 0.0f
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ball_struct1_range = 250.0f
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ball_struct1_supplytime = 4000
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ball_start_position_cnt = 13
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ball_start1_pos_x = 0.0f
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ball_start1_pos_z = 0.0f
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ball_start2_pos_x = 0.0f
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ball_start2_pos_z = 150.0f
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ball_start3_pos_x = 0.0f
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ball_start3_pos_z = -150.0f
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ball_start4_pos_x = 0.0f
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ball_start4_pos_z = 300.0f
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ball_start5_pos_x = 0.0f
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ball_start5_pos_z = -300.0f
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ball_start6_pos_x = 200.0f
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ball_start6_pos_z = 100.0f
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ball_start7_pos_x = 200.0f
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ball_start7_pos_z = 200.0f
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ball_start8_pos_x = 200.0f
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ball_start8_pos_z = -100.0f
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ball_start9_pos_x = 200.0f
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ball_start9_pos_z = -200.0f
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ball_start10_pos_x = -200.0f
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ball_start10_pos_z = 100.0f
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ball_start11_pos_x = -200.0f
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ball_start11_pos_z = 200.0f
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ball_start12_pos_x = -200.0f
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ball_start12_pos_z = -100.0f
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ball_start13_pos_x = -200.0f
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ball_start13_pos_z = -200.0f
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