Files
2026-11-07 13:30:45 +07:00

272 lines
17 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6A41E78B-8FB0-46FB-8B66-E81011A4DD4D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ls_main</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>D:\LostSaga\Korea\Server\ls_mainsvr</OutDir>
<IntDir>./$(ProjectName)\$(Configuration)\</IntDir>
<TargetName>$(ProjectName)D</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\build\zone_dist\ls_mainsvr</OutDir>
<IntDir>./$(ProjectName)\$(Configuration)\</IntDir>
<IncludePath>$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;</IncludePath>
<LibraryPath>$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>__OHTG_PRACTICE_MERGE_WORK__;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>./$(ProjectName)\$(Configuration)\</AssemblerListingLocation>
<ObjectFileName>./$(ProjectName)\$(Configuration)\</ObjectFileName>
<ProgramDataBaseFileName>./$(ProjectName)\$(Configuration)\</ProgramDataBaseFileName>
<AdditionalIncludeDirectories>C:\Program Files (x86)\boost\boost_1_50</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>../../lib;C:\Program Files (x86)\boost\boost_1_50\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>INID.lib;iocpSocketDDLL.lib;FrameTimerDDLL.lib;logD.lib;Psapi.lib;dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ProgramDatabaseFile>../../../build/zone_dev/pdb/$(TargetName)d.pdb</ProgramDatabaseFile>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib</IgnoreSpecificDefaultLibraries>
</Link>
<PostBuildEvent>
<Command>copy "$(TargetDir)\$(TargetName)$(TargetExt)" "$(TargetDir)\$(TargetExt)"</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>"c:\Program Files\TortoiseSVN\bin\SubWCRev.exe" "../../src/ls_mainsvr/" "../../src/ls_mainsvr/TSvnVersion.tmpl" "../../src/ls_mainsvr/Version.h"</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>__OHTG_PRACTICE_MERGE_WORK__;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>./$(ProjectName)\$(Configuration)\</AssemblerListingLocation>
<ObjectFileName>./$(ProjectName)\$(Configuration)\</ObjectFileName>
<ProgramDataBaseFileName>./$(ProjectName)\$(Configuration)\</ProgramDataBaseFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>C:\Program Files (x86)\boost\boost_1_50</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>../../lib;C:\Program Files (x86)\boost\boost_1_50\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>iocpSocketDLL.lib;FrameTimerDLL.lib;log.lib;Psapi.lib;dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;../../lib/INI.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ProgramDatabaseFile>../../../build/zone_dist/pdb/$(TargetName).pdb</ProgramDatabaseFile>
</Link>
<PostBuildEvent>
<Command>copy "$(TargetDir)\$(TargetName)$(TargetExt)" "$(TargetDir)\$(TargetExt)"
copy "$(TargetDir)\$(TargetName)$(TargetExt)" "$(TargetDir)\..\..\zone_dist\ls_mainsvr\$(TargetName)$(TargetExt)"
xcopy /y ..\..\..\build\zone_dist\pdb\$(TargetName).pdb ..\..\..\build\zone_dist\ls_mainsvr\</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>"c:\Program Files\TortoiseSVN\bin\SubWCRev.exe" "../../src/ls_mainsvr/" "../../src/ls_mainsvr/TSvnVersion.tmpl" "../../src/ls_mainsvr/Version.h"
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="..\..\src\ls_mainsvr\CrashFind.dll" />
<None Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\ls_mainsvr\common.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\BugslayerUtil.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\CrashHandler.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\DiagAssert.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\MemDumperValidator.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\MemStress.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\MSJDBG.h" />
<ClInclude Include="..\..\src\ls_mainsvr\CrashFind\SymbolEngine.h" />
<ClInclude Include="..\..\src\ls_mainsvr\DataBase\DBClient.h" />
<ClInclude Include="..\..\src\ls_mainsvr\DataBase\LogDBClient.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Define.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Encode\seed.h" />
<ClInclude Include="..\..\src\ls_mainsvr\EtcHelpFunc.h" />
<ClInclude Include="..\..\src\ls_mainsvr\ioPacketChecker.h" />
<ClInclude Include="..\..\src\ls_mainsvr\ioProcessChecker.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Languages\ioLanguages.h" />
<ClInclude Include="..\..\src\ls_mainsvr\MainProcess.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Manager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\MiniDump\File.h" />
<ClInclude Include="..\..\src\ls_mainsvr\MiniDump\MiniDump.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Network\GameServer.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Network\iocpHandler.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Network\ioPacketQueue.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Network\SP2Packet.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\AcceptorMgrToolNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\AcceptorServerNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\CampManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\EventGoodsManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\ExtraItemGrowthCatalystMgr.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\GuildRoomInfos.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\GuildNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\GuildNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\MatchNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\MatchNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\MgrToolNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\MgrToolNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\NodeInfoManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\PracticeNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\PracticeNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\RelativeGradeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\ServerNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\ServerNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\SpecialShopManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\SuperGashponLimitManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\TournamentManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\TournamentNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\TournamentTeamNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\TradeNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\NodeInfo\TradeNodeManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Protocol.h" />
<ClInclude Include="..\..\src\ls_mainsvr\QueryData\QueryData.h" />
<ClInclude Include="..\..\src\ls_mainsvr\QueryData\QueryResultData.h" />
<ClInclude Include="..\..\src\ls_mainsvr\resource.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Scheduler\Scheduler.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Scheduler\SchedulerNode.h" />
<ClInclude Include="..\..\src\ls_mainsvr\ServerCloseManager.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Service.h" />
<ClInclude Include="..\..\src\ls_mainsvr\ServiceLS.h" />
<ClInclude Include="..\..\src\ls_mainsvr\stdafx.h" />
<ClInclude Include="..\..\src\ls_mainsvr\targetver.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\cBuffer.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\cSerialize.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\ioEncrypted.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\ioHashString.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\IORandom.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\ioStringConverter.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\ioVectorIterator.h" />
<ClInclude Include="..\..\src\ls_mainsvr\Util\Singleton.h" />
<ClInclude Include="..\..\src\ls_mainsvr\WemadeLog\ioLogSerialize.h" />
<ClInclude Include="..\..\src\ls_mainsvr\WemadeLog\ioWemadeLogger.h" />
<ClInclude Include="..\..\src\ls_mainsvr\WemadeLog\WemadeLog.h" />
<ClInclude Include="BoostPooler.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\ls_mainsvr\DataBase\DBClient.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\DataBase\LogDBClient.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Encode\seed.c" />
<ClCompile Include="..\..\src\ls_mainsvr\Encode\seedenc.c" />
<ClCompile Include="..\..\src\ls_mainsvr\EtcHelpFunc.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\ioPacketChecker.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\ioProcessChecker.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Languages\ioLanguages.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\ls_mainsvr.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\MainProcess.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Manager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\MiniDump\File.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\MiniDump\MiniDump.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Network\GameServer.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Network\iocpHandler.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Network\ioPacketQueue.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Network\SP2Packet.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\AcceptorMgrToolNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\AcceptorServerNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\CampManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\EventGoodsManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\ExtraItemGrowthCatalystMgr.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\GuildRoomInfos.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\GuildNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\GuildNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\MatchNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\MatchNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\MgrToolNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\MgrToolNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\NodeInfoManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\PracticeNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\PracticeNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\RelativeGradeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\ServerNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\ServerNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\SpecialShopManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\SuperGashponLimitManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\TournamentManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\TournamentNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\TournamentTeamNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\TradeNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\NodeInfo\TradeNodeManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\QueryData\QueryData.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\QueryData\QueryResultData.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Scheduler\Scheduler.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Scheduler\SchedulerNode.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\ServerCloseManager.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Service.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\ServiceLS.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\..\src\ls_mainsvr\Util\cBuffer.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Util\ioEncrypted.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Util\ioHashString.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Util\IORandom.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Util\ioStringConverter.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\Util\Singleton.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\WemadeLog\ioLogSerialize.cpp" />
<ClCompile Include="..\..\src\ls_mainsvr\WemadeLog\ioWemadeLogger.cpp" />
</ItemGroup>
<ItemGroup>
<Library Include="..\..\src\ls_mainsvr\CrashFind.lib" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\ls_mainsvr\ls_mainsvr.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>