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INI

;item_code : 아이템 코드
;grade_min_level : 착용 가능한 용병단 계급
;use_period : 아이템 유지시간(단위 시간 : 분)
;hero_count: 착용 가능한 용병 카운트, 모든 용병
;hero_class_type1 : 착용 가능한 용병 번호
;hero_min_level1 : 위의 용병의 착용 가능한 Lv
;ability_min : 최소 능력치
;ability_max : 최대 능력치
;ability_gap : 능력치 구간
;sell_peso : 판매 했을 때 받는 페소
; 액세서리는 서버에 지정되어있는 아이템으로만 기간제 아이템 보급 가능함
; 따라서 클라이언트 및 서버의 아이템 코드는 시간별로 각자 따야됨
; 해당사항은 수정되어야함
[common]
accessory_cnt = 24
;강화 시 시간 추가 비율
reinforce_timerate = 0.3
;-------------------------------------------------------------// 30일
;학살자 반지
[accessory1]
item_code = 1000001
grade_min_leve = 1
use_period = 43200
hero_count = 0
;hero_class_type1 = 0
;hero_min_level1 = 0
ability_min = 1500
ability_max = 2500
ability_gap = 100
sell_peso = 1000
;금강 반지
[accessory2]
item_code = 1000002
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 20000
ability_gap = 100
sell_peso = 1000
;리플렉스 반지
[accessory3]
item_code = 1000008
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 2500
ability_gap = 100
sell_peso = 1000
;스티픈 반지
[accessory4]
item_code = 1000009
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 3500
ability_gap = 100
sell_peso = 1000
;이글아이 목걸이
[accessory5]
item_code = 2000001
grade_min_level = 1
use_period = 43200
ability_min = 1200000
ability_max = 1800000
ability_gap = 10000
sell_peso = 1000
;깃털 목걸이
[accessory6]
item_code = 2000002
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 700
ability_max = 900
ability_gap = 10
ability_sign = 1
sell_peso = 1000
;스플레시 목걸이
[accessory7]
item_code = 2000006
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 10000
ability_gap = 100
sell_peso = 1000
;배니쉬 목걸이
[accessory8]
item_code = 2000008
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 15000
ability_max = 40000
ability_gap = 1000
ability_sign = 1
sell_peso = 1000
;맹공 팔찌
[accessory9]
item_code = 3000001
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1010
ability_max = 1200
ability_gap = 10
sell_peso = 1000
;보호 팔찌
[accessory10]
item_code = 3000002
grade_min_level = 1
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 20000
ability_gap = 1000
sell_peso = 1000
;불괴 팔찌
[accessory11]
item_code = 3000003
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 500
ability_max = 900
ability_gap = 10
sell_peso = 1000
;어웨이크닝 팔찌
[accessory12]
item_code = 3000004
grade_min_level = 2
use_period = 43200
hero_count = 0
ability_min = 1000
ability_max = 7000
ability_gap = 100
sell_peso = 1000
;-------------------------------------------------------------// 1일 추 후 수정으로 삭제해야됨
;학살자 반지
[accessory13]
item_code = 1000011
grade_min_leve = 1
use_period = 1440
hero_count = 0
;hero_class_type1 = 0
;hero_min_level1 = 0
ability_min = 1500
ability_max = 2500
ability_gap = 100
sell_peso = 1000
;금강 반지
[accessory14]
item_code = 1000012
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 20000
ability_gap = 100
sell_peso = 1000
;리플렉스 반지
[accessory15]
item_code = 1000018
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 2500
ability_gap = 100
sell_peso = 1000
;스티픈 반지
[accessory16]
item_code = 1000019
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 3500
ability_gap = 100
sell_peso = 1000
;이글아이 목걸이
[accessory17]
item_code = 2000011
grade_min_level = 1
use_period = 1440
ability_min = 1200000
ability_max = 1800000
ability_gap = 10000
sell_peso = 1000
;깃털 목걸이
[accessory18]
item_code = 2000012
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 700
ability_max = 900
ability_gap = 10
ability_sign = 1
sell_peso = 1000
;스플레시 목걸이
[accessory19]
item_code = 2000016
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 10000
ability_gap = 100
sell_peso = 1000
;배니쉬 목걸이
[accessory20]
item_code = 2000018
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 15000
ability_max = 40000
ability_gap = 1000
ability_sign = 1
sell_peso = 1000
;맹공 팔찌
[accessory21]
item_code = 3000011
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1010
ability_max = 1200
ability_gap = 10
sell_peso = 1000
;보호 팔찌
[accessory22]
item_code = 3000012
grade_min_level = 1
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 20000
ability_gap = 1000
sell_peso = 1000
;불괴 팔찌
[accessory23]
item_code = 3000013
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 500
ability_max = 900
ability_gap = 10
sell_peso = 1000
;어웨이크닝 팔찌
[accessory24]
item_code = 3000014
grade_min_level = 2
use_period = 1440
hero_count = 0
ability_min = 1000
ability_max = 7000
ability_gap = 100
sell_peso = 1000
;-------------------------------------------------// 액세서리 합성
[compose]
compose_max = 10
;-------------------------------------------------// 001. 활력의
; - 모든 스킬의 SP 회복력 n만큼 상승
[compose1]
compose_code = 4000001
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 7000
ability_gap = 100
;-------------------------------------------------// 002. 랜딩
; - 점프 착지 딜레이 n% 하락
[compose2]
compose_code = 4000002
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 15000
ability_gap = 100
;-------------------------------------------------// 003. 신속의
; - 이동속도 n 만큼 상승
[compose3]
compose_code = 4000003
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 004. 철권의
; - 치명타 율 n% 상승
[compose4]
compose_code = 4000004
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 005. 강공의
; - 공격 시 n% 확률로 방어 파괴
[compose5]
compose_code = 4000005
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 7000
ability_gap = 100
;-------------------------------------------------// 006. 교활한
; - 공격 성공 시 n% 확률로 n만큼 sp 회복
[compose6]
compose_code = 4000006
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 007. 뱀피릭
; - 공격 시 n% 확률로 흡혈
[compose7]
compose_code = 4000007
grade_min_level = 2
hero_count = 0
ability_min = 5000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 008. 공포의
; - 공격 성공 시 n% 확률로 적 공포
[compose8]
compose_code = 4000008
grade_min_level = 2
hero_count = 0
ability_min = 5000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 009. 수호자의
; - 피격 시 n% 확률로 공격자 밀어냄
[compose9]
compose_code = 4000009
grade_min_level = 2
hero_count = 0
ability_min = 5000
ability_max = 10000
ability_gap = 100
;-------------------------------------------------// 010. 성자의
; - 피격 시 n% 확률로 hp n만큼 회복
[compose10]
compose_code = 4000010
grade_min_level = 2
hero_count = 0
ability_min = 1000
ability_max = 7000
ability_gap = 100