#pragma once #include "cBaseQueueElem.h" class cConnectorQueueElem : public cBaseQueueElem { public: cConnectorQueueElem(); virtual ~cConnectorQueueElem(); void Init(); void Destroy(); public: BOOL CopyData( const uint32 ID, const uint32 command, const uint8* buffer = NULL, const uint32 length = 0 ); uint32 GetID() { return m_ID; } uint32 GetCommand() { return m_command; } private: uint32 m_ID; uint32 m_command; };