[info] change = 1 max_player = 6 ; 셔플모드 세팅 [shuffle_round] shuffle_max_round = 1 shuffle_win_need_round = 1 shuffle_round_time = 300000 [round] max_round = 1 half_round = 0 max_start_pos = 2 win_need_round = 1 round_time = 450000 ready_state_time = 10000 result_state_time = 12000 final_result_wait_state_time = 0 final_result_state_time = 8000 tournament_room_final_result_time = 8000 use_view_mode = 1 view_check_time = 30000 room_close_time = 460000 sham_battle_close_time = 460000 exit_room_time = 500 score_gap_const = 0.5 score_gap_rate_const = 1.5f ladder_score_gap_const = 0.5f ladder_score_gap_rate_const = 2.0f win_score_constant = 2.5f win_team_score_rate = 1 abuse_min_damage = 1 char_limit_check_min = 1000 [record] kill_death_point = 10 win_point = 30 draw_point = 20 lose_point = 10 [point] mode_point_round = 5 mode_point_time = 60000 mode_record_point_time = 600000 mode_plus_bonus = 1.0f PesoCorrection = 4.9f ExpCorrection = 4.82f [ladder_point] mode_ladder_point = 2.5f mode_ladder_level_correction = 0.2f mode_ladder_guild_team_one = 1.5f mode_ladder_guild_team_two = 1.5f mode_same_camp_penalty = 1.0f max_influence_size = 6 influence_gap_1 = 20.0f influence_bonus_1 = 1.25f influence_gap_2 = 16.0f influence_bonus_2 = 1.25f influence_gap_3 = 12.0f influence_bonus_3 = 1.25f influence_gap_4 = 6.0f influence_bonus_4 = 1.20f influence_gap_5 = 4.0f influence_bonus_5 = 1.10f influence_gap_6 = 0.001f influence_bonus_6 = 1.0f [revival_time] default_time = 2000 increase_time = 0 max_time = 2000 select_char_time = 10000 drop_item_live_time = 30000 ; // 강퇴 [vote_info] vote_adoption_per = 0.79f vote_user_pool = 2 vote_round_win = 0 vote_round_time = 320000 vote_process_time = 20000 ; // 특별상 [SpacialAward] AwardType = 21 LimitTime = 60000 LimitUserCount = 2 MaxUserCount = 16 AwardCorrection = 100.0f AwardRandSeed = 100 AwardMaxTime = 600000 ; 게이지 회복 (킬, 드랍) [recovery] last_attack_kill_recovery_rate = 0.001f best_attack_kill_recovery_rate = 0.001f last_drop_kill_recovery_rate = 0.001f best_drop_kill_recovery_rate = 0.001f [Additional_options] ; 난입 가능 횟수 Entry_Action_Permit_Count = 3; ; 난입 전투 제한 시간 Entry_Duration_Time = 15000; ; 재태크 시 딜레이 제한(태그한 유저들끼리만 딜레이) Tag_Accept_Hold_Time = 10000; ;------------------------/ 미사용 [statpoint] level_per_stat_point = 3 ;------------------------