[info] change = 1 max_player = 10 ; 셔플모드 세팅 [shuffle_round] shuffle_max_round = 1 shuffle_win_need_round = 3 shuffle_round_time = 180000 [round] max_round = 1 half_round = 0 max_start_pos = 2 win_need_round = 3 round_time = 180000 ; 유저모드용 max_round_type1 = 1 max_round_type2 = 3 max_round_type3 = 5 round_time_type1 = 60000 round_time_type2 = 120000 round_time_type3 = 180000 ready_state_time = 4000 result_state_time = 12000 final_result_wait_state_time = 0 final_result_state_time = 8000 tournament_room_final_result_time = 8000 use_view_mode = 1 view_check_time = 60000 room_close_time = 300000 sham_battle_close_time = 300000 exit_room_time = 500 prisioner_wait_time = 5000 win_team_score_rate = 1 abuse_min_damage = 1 char_limit_check_min = 1000 [record] kill_death_point = 10 win_point = 30 draw_point = 20 lose_point = 10 [point] mode_point_round = 5 mode_ladder_point_round= 5 mode_point_time = 60000 mode_point_max_time = 900000 mode_record_point_time = 600000 mode_plus_bonus = 0.0f ScoreCorrection = 0.5f LadderScoreCorrection = 1.0f ;25% 증가 PesoCorrection = 5.00f ExpCorrection = 1.875f [ladder_point] mode_ladder_point = 2.5f mode_ladder_level_correction = 0.2f mode_ladder_guild_team_one = 1.5f mode_ladder_guild_team_two = 1.5f mode_same_camp_penalty = 1.0f max_influence_size = 6 influence_gap_1 = 20.0f influence_bonus_1 = 1.25f influence_gap_2 = 16.0f influence_bonus_2 = 1.25f influence_gap_3 = 12.0f influence_bonus_3 = 1.25f influence_gap_4 = 6.0f influence_bonus_4 = 1.20f influence_gap_5 = 4.0f influence_bonus_5 = 1.10f influence_gap_6 = 0.001f influence_bonus_6 = 1.0f ; // 강퇴 [vote_info] vote_adoption_per = 0.79f vote_user_pool = 2 vote_round_win = 2 vote_round_time = 0 vote_process_time = 20000 ; // 특별상 [SpacialAward] AwardType = 21 LimitTime = 60000 LimitUserCount = 2 MaxUserCount = 16 AwardCorrection = 100.0f AwardRandSeed = 100 AwardMaxTime = 900000 [revival_time] default_time = 8000 increase_time = 0 max_time = 8000 select_char_time = 10000 drop_item_live_time = 10000 ; 게이지 회복 (킬, 드랍) [recovery] last_attack_kill_recovery_rate = 0.001f best_attack_kill_recovery_rate = 0.001f last_drop_kill_recovery_rate = 0.001f best_drop_kill_recovery_rate = 0.001f ; 용병 [soldier] count = 26 soldier_number1 = 1 soldier_number1_powerup_on = 0 soldier_number1_powerup_code = 0 soldier_number2 = 2 soldier_number2_powerup_on = 0 soldier_number2_powerup_code = 0 soldier_number3 = 3 soldier_number3_powerup_on = 0 soldier_number3_powerup_code = 0 soldier_number4 = 4 soldier_number4_powerup_on = 0 soldier_number4_powerup_code = 0 soldier_number5 = 5 soldier_number5_powerup_on = 0 soldier_number5_powerup_code = 0 soldier_number6 = 6 soldier_number6_powerup_on = 0 soldier_number6_powerup_code = 0 soldier_number7 = 7 soldier_number7_powerup_on = 0 soldier_number7_powerup_code = 0 soldier_number8 = 8 soldier_number8_powerup_on = 0 soldier_number8_powerup_code = 0 soldier_number9 = 9 soldier_number9_powerup_on = 0 soldier_number9_powerup_code = 0 soldier_number10 = 10 soldier_number10_powerup_on = 0 soldier_number10_powerup_code = 0 soldier_number11 = 11 soldier_number11_powerup_on = 0 soldier_number11_powerup_code = 0 soldier_number12 = 12 soldier_number12_powerup_on = 0 soldier_number12_powerup_code = 0 soldier_number13 = 13 soldier_number13_powerup_on = 0 soldier_number13_powerup_code = 0 soldier_number14 = 14 soldier_number14_powerup_on = 0 soldier_number14_powerup_code = 0 soldier_number15 = 15 soldier_number15_powerup_on = 0 soldier_number15_powerup_code = 0 soldier_number16 = 16 soldier_number16_powerup_on = 0 soldier_number16_powerup_code = 0 soldier_number17 = 17 soldier_number17_powerup_on = 0 soldier_number17_powerup_code = 0 soldier_number18 = 18 soldier_number18_powerup_on = 0 soldier_number18_powerup_code = 0 soldier_number19 = 19 soldier_number19_powerup_on = 0 soldier_number19_powerup_code = 0 soldier_number20 = 20 soldier_number20_powerup_on = 0 soldier_number20_powerup_code = 0 soldier_number21 = 21 soldier_number21_powerup_on = 0 soldier_number21_powerup_code = 0 soldier_number22 = 22 soldier_number22_powerup_on = 0 soldier_number22_powerup_code = 0 soldier_number23 = 23 soldier_number23_powerup_on = 0 soldier_number23_powerup_code = 0 soldier_number24 = 24 soldier_number24_powerup_on = 0 soldier_number24_powerup_code = 0 soldier_number25 = 25 soldier_number25_powerup_on = 0 soldier_number25_powerup_code = 0 soldier_number26 = 29 soldier_number10_powerup_on = 0 soldier_number10_powerup_code = 0