LosaDev source snapshot 2019

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LosaDev committed 2026-11-07 13:30:45 +07:00
commit c198676e97
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// cCommunicator.cpp: implementation of the cCommunicator class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "cCommandQueue.h"
#include "cConnectorQueue.h"
#include "cCommunicator.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
cCommunicator::cCommunicator(const uint32 maxCount)
{
Init(maxCount);
}
cCommunicator::~cCommunicator()
{
Destroy();
}
void cCommunicator::Init(const uint32 maxCount)
{
CreateCommandQueue(maxCount);
CreateConnectorQueue();
}
void cCommunicator::Destroy()
{
DestroyCommandQueue();
DestroyConnectorQueue();
}
//////////////////////////////////////////////////////////////////////
// operation
//////////////////////////////////////////////////////////////////////
BOOL cCommunicator::CreateCommandQueue(const uint32 maxCount, const uint32 timeout)
{
m_commandQueue = new cCommandQueue(maxCount);
if( m_commandQueue )
{
m_commandQueue->Startup(timeout);
return TRUE;
}
return FALSE;
}
BOOL cCommunicator::CreateConnectorQueue()
{
m_connectorQueue = new cConnectorQueue;
if( m_connectorQueue )
{
m_connectorQueue->Startup();
return TRUE;
}
return FALSE;
}
void cCommunicator::DestroyCommandQueue()
{
if( m_commandQueue )
{
delete m_commandQueue;
m_commandQueue = NULL;
}
}
void cCommunicator::DestroyConnectorQueue()
{
if( m_connectorQueue )
{
delete m_connectorQueue;
m_connectorQueue = NULL;
}
}