LosaDev source snapshot 2019
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#pragma once
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#include <set>
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#include "BaseCommand.h"
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class SyncCommand : public BaseCommand
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{
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public:
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SyncCommand();
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~SyncCommand();
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public:
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BOOL ExecuteServiceAll(CServerDialog* dialog);
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BOOL ExecuteServiceOne(CServerDialog* dialog);
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BOOL CheckContinueServiceAll(CServerDialog* dialog);
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BOOL CheckContinueServiceOne(CServerDialog* dialog);
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BOOL IsValidDetail();
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private:
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typedef std::set<CServerDialog*> SETDIALOGS;
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typedef SETDIALOGS::iterator DIALOGSITER;
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void PushCompleteDialogs( SETDIALOGS& dialogs, CServerDialog* dialog );
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BOOL CheckCompleteDialogs( SETDIALOGS& dialogs, CServerDialog* dialog );
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private:
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UINT m_totalSyncTabCount;
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SETDIALOGS m_syncCommandDialogs;
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SETDIALOGS m_syncComplteDialogs;
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};
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