LosaDev source snapshot 2019

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LosaDev committed 2026-11-07 13:30:45 +07:00
commit c198676e97
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#include "StdAfx.h"
#include "PlayCommand.h"
#include "../resource.h"
#include "../LS_launcherDlg.h"
#include "../ServerDialog.h"
PlayCommand::PlayCommand() : BaseCommand(BCT_PLAY)
{
}
PlayCommand::~PlayCommand()
{
}
BOOL PlayCommand::ExecuteServiceAll(CServerDialog* dialog)
{
if( !dialog )
return FALSE;
if( CheckContinueServiceAll( dialog ) )
{
m_state = CST_ALREADY_EXCUTE;
return TRUE;
}
m_state = CST_BEFORE_EXCUTE;
if( !dialog->CommandPlayAll() )
{
return FALSE;
}
return TRUE;
}
BOOL PlayCommand::ExecuteServiceOne(CServerDialog* dialog)
{
if( !dialog )
return FALSE;
if( CheckContinueServiceOne( dialog ) )
{
m_state = CST_ALREADY_EXCUTE;
return TRUE;
}
m_state = CST_BEFORE_EXCUTE;
if( !dialog->CommandPlay( m_strings[0] ) )
{
return FALSE;
}
return TRUE;
}
BOOL PlayCommand::CheckContinueServiceAll(CServerDialog* dialog)
{
if( !dialog )
return FALSE;
int serviceCount = dialog->GetServiceCount();
for( int index = 0; index < serviceCount ; index ++ )
{
if( !dialog->IsServiceOn(index) )
{
return FALSE;
}
}
return TRUE;
}
BOOL PlayCommand::CheckContinueServiceOne(CServerDialog* dialog)
{
if( !dialog )
return FALSE;
if( !dialog->IsServiceOn(m_strings[0]) )
{
return FALSE;
}
return TRUE;
}
BOOL PlayCommand::IsValidDetail()
{
if( m_isServiceAll )
{
if( !m_strings.empty() )
return FALSE;
}
else
{
if( m_strings.size() != 1 )
return FALSE;
}
return TRUE;
}