Files
ls-2014-source/server-config/ls_gamesvr/config/sp2_monster_dice.ini
T
2026-11-07 13:30:44 +07:00

144 lines
2.7 KiB
INI

[Common]
MaxDamageList = 32
DamageRank1Dice= 70
DamageRank2Dice= 30
DamageRank3Dice= 30
DamageRank4Dice= 30
DamageRank5Dice= 30
DamageRank6Dice= 30
DamageRank7Dice= 30
DamageRank8Dice= 30
DamageRank9Dice= 30
DamageRank10Dice= 30
DamageRank11Dice= 20
DamageRank12Dice= 20
DamageRank13Dice= 20
DamageRank14Dice= 20
DamageRank15Dice= 20
DamageRank16Dice= 20
DamageRank17Dice= 20
DamageRank18Dice= 20
DamageRank19Dice= 20
DamageRank20Dice= 20
DamageRank21Dice= 20
DamageRank22Dice= 20
DamageRank23Dice= 20
DamageRank24Dice= 20
DamageRank25Dice= 20
DamageRank26Dice= 20
DamageRank27Dice= 20
DamageRank28Dice= 20
DamageRank29Dice= 20
DamageRank30Dice= 20
DamageRank31Dice= 20
DamageRank32Dice= 20
; PresentType = 1(용병),2(치장),3(권한),4(페소),5(장비),6(장비상자),7(치장, 선택가능)(8(경험치),9(메달)
;1용병 : 코드, 기간(h)
;2치장 : 부위, 코드
;3권한 : 코드, 수량
;4페소 : 지급량, X
;5장비 : 코드, (강화값x10000)+기간(h)
;6장비보급 : 코드, 되팔기 가격
;7치장(적용용병 선택가능) : 부위(성별5,머리2,머리색4,얼굴1,피부3,기본옷7, 여자는 +1000), 코드
;8경험치 : 경험치, X
;9메달 : 코드, 기간(h)
MaxPresentTable = 2
[PresentTable1]
Present = 2.2.2.2.2.2.2.2.2.2.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3
;[PresentTable2]
;Present = 5.1.1.1.1.1.1.1.1.1.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4
;[PresentTable3]
;Present = 3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3.3
;[PresentTable4]
;Present = 4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4.4
;01~08 - 10
;09~16 - 15
;17~24 - 20
;25~32 - 25
;막타 - 25
; 3 Bears 1st Kill
; Winter Coin
[Present1]
Present_Rand = 1000
Present_SendID = DeveloperK
Present_Type = 3
Present_Alarm = 0
Present_Ment = 1007
Present_Period = 7
Present_Value1 = 1005165
Present_Value2 = 2
; 3 Bears 2~10 Place
; Silver Coin
[Present2]
Present_Rand = 1000
Present_SendID = DeveloperK
Present_Type = 3
Present_Alarm = 0
Present_Ment = 1007
Present_Period = 7
Present_Value1 = 1005166
Present_Value2 = 20
; 3 Bears 10~32 Place
; silver Coin
[Present3]
Present_Rand = 1000
Present_SendID = DeveloperK
Present_Type = 3
Present_Alarm = 0
Present_Ment = 1007
Present_Period = 7
Present_Value1 = 1005166
Present_Value2 = 10
; Developer K Kill
; Bronze Coin
[Present4]
Present_Rand = 1000
Present_SendID = DeveloperK
Present_Type = 3
Present_Alarm = 0
Present_Ment = 1007
Present_Period = 7
Present_Value1 = 1005167
Present_Value2 = 10
;Gold Winter Coin
[Present5]
Present_Rand = 1000
Present_SendID = DeveloperK
Present_Type = 3
Present_Alarm = 0
Present_Ment = 1007
Present_Period = 7
Present_Value1 = 1002134
Present_Value2 = 5