; 용병 조각, 첨가제 강화 ---------------------------------------- [piece_compound] Change =0 max_reinforce = 30 fixed_fail_reinforce = 25 ;고급아이템 올바른 재료 넣었을 경우 right_high_material = 0.5f ;0.25f ;레어아이템 올바른 재료 넣었을 경우 right_rare_material = 2.0f ;1.0f ;고급 아이템 다른 조각 패널티 penalty_high_diffpiece_rate = 0.10f ;0.05f ;고급 아이템 첨가제 보정 penalty_high_additive_rate = 2.0f ;1.0f ;레어 아이템 조각 패널티 penalty_rare_piece_rate = 0.10f ;0.05f [piece_compound_rate1] compound_item_code = 1004880 success_constant = 50 ;실패 경험치 반영수치 fail_exp_constant_rate = 1.0f rare_max_fail_exp_rate = 1.0f rare_need_material_rate = 1.0f compound1_level = 0 compound1_need_material = 50 compound1_max_fail_exp = 100 pc_room_bonus1 = 50 compound2_level = 1 compound2_need_material = 50 compound2_max_fail_exp = 100 pc_room_bonus2 = 50 compound3_level = 2 compound3_need_material = 50 compound3_max_fail_exp = 100 pc_room_bonus3 = 50 compound4_level = 3 compound4_need_material = 50 compound4_max_fail_exp = 100 pc_room_bonus4 = 50 compound5_level = 4 compound5_need_material = 50 compound5_max_fail_exp = 100 pc_room_bonus5 = 50 compound6_level = 5 compound6_need_material = 100 compound6_max_fail_exp = 250 pc_room_bonus6 = 20 compound7_level = 6 compound7_need_material = 100 compound7_max_fail_exp = 250 pc_room_bonus7 = 20 compound8_level = 7 compound8_need_material = 100 compound8_max_fail_exp = 250 pc_room_bonus8 = 20 compound9_level = 8 compound9_need_material = 100 compound9_max_fail_exp = 250 pc_room_bonus9 = 20 compound10_level = 9 compound10_need_material = 100 compound10_max_fail_exp = 250 pc_room_bonus10 = 20 compound11_level = 10 compound11_need_material = 150 compound11_max_fail_exp = 500 pc_room_bonus11 = 10 compound12_level = 11 compound12_need_material = 150 compound12_max_fail_exp = 500 pc_room_bonus12 = 10 compound13_level = 12 compound13_need_material = 150 compound13_max_fail_exp = 500 pc_room_bonus13 = 10 compound14_level = 13 compound14_need_material = 150 compound14_max_fail_exp = 500 pc_room_bonus14 = 10 compound15_level = 14 compound15_need_material = 150 compound15_max_fail_exp = 500 pc_room_bonus15 = 10 compound16_level = 15 compound16_need_material = 200 compound16_max_fail_exp = 1000 pc_room_bonus16 = 5 compound17_level = 16 compound17_need_material = 200 compound17_max_fail_exp = 2000 pc_room_bonus17 = 3 compound18_level = 17 compound18_need_material = 200 compound18_max_fail_exp = 3000 pc_room_bonus18 = 2 compound19_level = 18 compound19_need_material = 200 compound19_max_fail_exp = 4000 pc_room_bonus19 = 2 compound20_level = 19 compound20_need_material = 200 compound20_max_fail_exp = 5000 pc_room_bonus20 = 1 compound21_level = 20 compound21_need_material = 250 compound21_max_fail_exp = 7500 pc_room_bonus21 = 1 compound22_level = 21 compound22_need_material = 250 compound22_max_fail_exp = 10000 pc_room_bonus22 = 1 compound23_level = 22 compound23_need_material = 250 compound23_max_fail_exp = 15000 pc_room_bonus23 = 1 compound24_level = 23 compound24_need_material = 250 compound24_max_fail_exp = 20000 pc_room_bonus24 = 1 compound25_level = 24 compound25_need_material = 250 compound25_max_fail_exp = 30000 pc_room_bonus25 = 1 ;--------------------------------------------------// 초월강화 compound26_level = 25 compound26_need_material = 250 compound26_max_fail_exp = 167 pc_room_bonus26 = 8 compound27_level = 26 compound27_need_material = 250 compound27_max_fail_exp = 167 pc_room_bonus27 = 8 compound28_level = 27 compound28_need_material = 250 compound28_max_fail_exp = 167 pc_room_bonus28 = 8 compound29_level = 28 compound29_need_material = 250 compound29_max_fail_exp = 167 pc_room_bonus29 = 8 compound30_level = 29 compound30_need_material = 250 compound30_max_fail_exp = 167 pc_room_bonus30 = 8