[common] ; 20초마다 변경된 내용 있는지 확인 change =1 ;close_shop = 1이면 클로버샵탭을 클릭불가로 만듬 close_shop = 0 ; PresentType = 1(용병),2(치장),3(권한),4(페소),5(장비),6(장비상자),7(치장, 선택가능), 8(경험치),9(메달) ;1용병 : 코드, 기간(h) ;2치장 : 부위, 코드 ;3권한 : 코드, 수량 ;4페소 : 지급량, X ;5장비 : 코드, (강화값x10000)+기간(h) ;5성장장비 : 코드, 100000000 + (강화값x10000) + 기간(h) ;6장비보급 : 코드(machine_code), 되팔기 가격 ;7치장(적용용병 선택가능) : 부위(성별5,머리2,머리색4,얼굴1,피부3,기본옷7, 여자는 +1000), 코드 ;8경험치 : 경험치, X ;9메달 : 코드, 기간(h) ;기타 ;MarkType = 6 (수량제한) ;ManualIndex = 0부터 시작한다. max_goods = 15 ; 몬스터 코인 [goods1] goods_index = 100000 need_etcitem_count = 20 need_etcitem_code = 1001913 goods_count = 100000 user_buy_count = 5 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000026 PresentValue2 = 1 ManualIndex = 8 GoodsOrder = 10 MarkType = 6 ; 소모품 보급상자 [goods2] goods_index = 100001 need_etcitem_count = 25 need_etcitem_code = 1001913 goods_count = 100000 user_buy_count = 5 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000605 PresentValue2 = 1 ManualIndex = 9 GoodsOrder = 20 MarkType = 6 ; 소환:꼬마사신 1개 [goods3] goods_index = 100002 need_etcitem_count = 25 need_etcitem_code = 1001913 goods_count = 100000 user_buy_count = 5 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1001439 PresentValue2 = 1 ManualIndex = 10 GoodsOrder = 30 MarkType = 6 ; 복불복 돈주머니 [goods4] goods_index = 100003 need_etcitem_count = 10 need_etcitem_code = 1001913 goods_count = 100000 user_buy_count = 100 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000043 PresentValue2 = 1 ManualIndex = 11 GoodsOrder = 40 MarkType = 6 ; 레어영구장비 [goods5] goods_index = 100004 need_etcitem_count = 400 need_etcitem_code = 1001913 goods_count = 50 user_buy_count = 1 PresentSendID = 개발자K PresentType = 6 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 48 PresentValue2 = 0 ManualIndex = 12 GoodsOrder = 50 MarkType = 6 ; 영구용병 소환서 [goods6] goods_index = 100005 need_etcitem_count = 400 need_etcitem_code = 1001913 goods_count = 50 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000035 PresentValue2 = 1 ManualIndex = 13 GoodsOrder = 60 MarkType = 6 ; 최고급 장비강화도구 [goods7] goods_index = 100006 need_etcitem_count = 350 need_etcitem_code = 1001913 goods_count = 500 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000096 PresentValue2 = 1 ManualIndex = 15 GoodsOrder = 80 MarkType = 6 ; 영구장비 보급 [goods8] goods_index = 100007 need_etcitem_count = 50 need_etcitem_code = 1001913 goods_count = -1 user_buy_count = 1 PresentSendID = 개발자K PresentType = 6 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 2 PresentValue2 = 0 ManualIndex = 16 GoodsOrder = 0 MarkType = 0 ; 50% 장비강화카드 [goods9] goods_index = 100008 need_etcitem_count = 200 need_etcitem_code = 1001913 goods_count = 50000 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000422 PresentValue2 = 1 ManualIndex = 17 GoodsOrder = 100 MarkType = 6 ; 봉인된 레어보급 [goods10] goods_index = 100009 need_etcitem_count = 150 need_etcitem_code = 1001913 goods_count = 50000 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000620 PresentValue2 = 1 ManualIndex = 18 GoodsOrder = 110 MarkType = 6 ; 행운의 용병소환서 [goods11] goods_index = 100010 need_etcitem_count = 100 need_etcitem_code = 1001913 goods_count = 100000 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000574 PresentValue2 = 1 ManualIndex = 19 GoodsOrder = 120 MarkType = 6 ; 숲의 황금열쇠 [goods12] goods_index = 100011 need_etcitem_count = 555 need_etcitem_code = 1001913 goods_count = 50 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000412 PresentValue2 = 1 ManualIndex = 20 GoodsOrder = 130 MarkType = 6 ; 눈의 황금열쇠 [goods13] goods_index = 100012 need_etcitem_count = 555 need_etcitem_code = 1001913 goods_count = 50 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000414 PresentValue2 = 1 ManualIndex = 21 GoodsOrder = 140 MarkType = 6 ; 숲의 보물열쇠 [goods14] goods_index = 100013 need_etcitem_count = 222 need_etcitem_code = 1001913 goods_count = 1000 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000411 PresentValue2 = 1 ManualIndex = 22 GoodsOrder = 150 MarkType = 6 ; 눈의 보물열쇠 [goods15] goods_index = 100014 need_etcitem_count = 222 need_etcitem_code = 1001913 goods_count = 1000 user_buy_count = 1 PresentSendID = 개발자K PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000413 PresentValue2 = 1 ManualIndex = 23 GoodsOrder = 160 MarkType = 6