[info] max_player = 16 [round] max_round = 1 max_start_pos = 2 ready_state_time = 10000 result_state_time = 12000 final_result_wait_state_time = 0 final_result_state_time = 8000 use_view_mode = 1 view_check_time = 4900000 room_close_time = 490000 sham_battle_close_time = 490000 exit_room_time = 500 win_team_score_rate = 1 abuse_min_damage = 1 ;용병고용시간 감소 체크주기 char_limit_check_min = 1000 [record] ;모든 NPC를 다 잡으면 승 : 아니면 패 kill_death_point = 0 win_point = 30 draw_point = 20 lose_point = 10 [point] mode_point_round = 0 mode_point_time = 60000 mode_record_point_time = 600000 mode_point_max_time = 199999999 mode_plus_bonus = 0.0f ;25% /1.25f PesoCorrection = 5.00f ExpCorrection = 1.75f [ladder_point] mode_ladder_point = 2.5f mode_ladder_level_correction = 0.2f mode_ladder_guild_team_one = 2.0f mode_ladder_guild_team_two = 2.0f max_influence_size = 6 influence_gap_1 = 20.0f influence_bonus_1 = 1.25f influence_gap_2 = 16.0f influence_bonus_2 = 1.25f influence_gap_3 = 12.0f influence_bonus_3 = 1.25f influence_gap_4 = 6.0f influence_bonus_4 = 1.20f influence_gap_5 = 4.0f influence_bonus_5 = 1.10f influence_gap_6 = 0.001f influence_bonus_6 = 1.0f ; // 미사용 [statpoint] level_per_stat_point = 3 [revival_time] default_time = 2000 increase_time = 0 max_time = 2000 select_char_time = 10000 drop_item_live_time = 10000 ; // 강퇴 투표 정보 [vote_info] vote_adoption_per = 0.62f vote_user_pool = 2 vote_round_win = 0 vote_round_time = 320000 vote_process_time = 20000 ; // 특별상 [SpacialAward] AwardType = 21 LimitTime = 60000 LimitUserCount = 0 MaxUserCount = 16 AwardCorrection = 100.0f AwardRandSeed = 100 AwardMaxTime = 1800000 ; // 몬스터 KO 보상 비율 [MonsterRewardRate] MaxDamageRank = 4 DamageRank_1 = 50 DamageRank_2 = 25 DamageRank_3 = 15 DamageRank_4 = 10 ;------------------------------ ; // 아이템 제공 .... 각 맵별 지정 ;-----------------------------------------------------------------