[common] ; 20초마다 변경된 내용 있는지 확인 change =0 ;close_shop = 1이면 클로버샵탭을 클릭불가로 만듬 close_shop = 0 ; PresentType = 1(용병),2(치장),3(권한),4(페소),5(장비),6(장비상자),7(치장, 선택가능), 8(경험치),9(메달) ;1용병 : 코드, 기간(h) ;2치장 : 부위, 코드 ;3권한 : 코드, 수량 ;4페소 : 지급량, X ;5장비 : 코드, (강화값x10000)+기간(h) ;5성장장비 : 코드, 100000000 + (강화값x10000) + 기간(h) ;6장비보급 : 코드(machine_code), 되팔기 가격 ;7치장(적용용병 선택가능) : 부위(성별5,머리2,머리색4,얼굴1,피부3,기본옷7, 여자는 +1000), 코드 ;8경험치 : 경험치, X ;9메달 : 코드, 기간(h) ;기타 ;MarkType = 6 (수량제한) ;ManualIndex = 0부터 시작한다. max_goods = 199 ;===========================================================// 클로버 샵 ; 영구장비 보급 [goods101] goods_index = 100000 need_etcitem_count = 250 need_etcitem_code = 1001913 goods_count =478 user_buy_count = 3 PresentSendID = DeveloperK PresentType = 6 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 2 PresentValue2 = 0 ManualIndex = 100 GoodsOrder = 100 MarkType = 6 ; 복불복 돈주머니 [goods102] goods_index = 100001 need_etcitem_count = 10 need_etcitem_code = 1001913 goods_count = -1 user_buy_count = -1 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000043 PresentValue2 = 1 ManualIndex = 101 GoodsOrder = 101 MarkType = 0 ; 온기있는 펫알 [goods103] goods_index = 100002 need_etcitem_count = 100 need_etcitem_code = 1001913 goods_count =962 user_buy_count = 1 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1002300 PresentValue2 = 1 ManualIndex = 102 GoodsOrder = 102 MarkType = 6 ; 초급 용병조각 상자 [goods104] goods_index = 100003 need_etcitem_count = 200 need_etcitem_code = 1001913 goods_count =2986 user_buy_count = 3 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1002467 PresentValue2 = 1 ManualIndex = 103 GoodsOrder = 103 MarkType = 6 ; 기본 용병조각 상자 [goods105] goods_index = 100004 need_etcitem_count = 250 need_etcitem_code = 1001913 goods_count =1994 user_buy_count = 3 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1002468 PresentValue2 = 1 ManualIndex = 104 GoodsOrder = 104 MarkType = 6 ; 행운의 용병소환서 [1회] [goods106] goods_index = 100005 need_etcitem_count = 50 need_etcitem_code = 1001913 goods_count =4917 user_buy_count = 5 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000574 PresentValue2 = 1 ManualIndex = 105 GoodsOrder = 105 MarkType = 6 ; 장비강화도구 [goods107] goods_index = 100006 need_etcitem_count = 50 need_etcitem_code = 1001913 goods_count = -1 user_buy_count = -1 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000023 PresentValue2 = 1 ManualIndex = 106 GoodsOrder = 106 MarkType = 0 ; 달빛 시공 낚시 미끼 [goods108] goods_index = 100007 need_etcitem_count = 30 need_etcitem_code = 1001913 goods_count =1778 user_buy_count = 5 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 1000016 PresentValue2 = 40 ManualIndex = 107 GoodsOrder = 107 MarkType = 6 ; 블록A (1일) [goods109] goods_index = 100008 need_etcitem_count = 15 need_etcitem_code = 1001913 goods_count =942 user_buy_count = 5 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 5000304 PresentValue2 = 1 ManualIndex = 108 GoodsOrder = 108 MarkType = 6 ; 대형 달빛 낚시 패키지 [goods110] goods_index = 100009 need_etcitem_count = 150 need_etcitem_code = 1001913 goods_count =2973 user_buy_count = 2 PresentSendID = DeveloperK PresentType = 3 PresentAlarm = 0 PresentMent = 1041 PresentPeriod = 7 PresentValue1 = 3000743 PresentValue2 = 40 ManualIndex = 109 GoodsOrder = 109 MarkType = 6