[info] change =0 max_player = 16 ;레이드 추가 정보 boss_cnt_sec = 10 boss_cnt_offset_sec = 1 ; 최대 기여도 계산 배수. max_contribute_amplify = 4 ; 최대 기여도 포인트값. max_contribute_point = 1000000 [round] max_round = 1 max_start_pos = 1 win_need_round = 1 round_time = 150000 ready_state_time = 4000 result_state_time = 12000 final_result_wait_state_time = 2000 final_result_state_time = 28000 use_view_mode = 0 view_check_time = 300000 room_close_time = 300000 sham_battle_close_time = 300000 exit_room_time = 500 win_team_score_rate = 1 no_limite_symbol = 1 score_gauge_deth_time_rate = 1.0f score_gauge_max_rate = 1.0f score_gauge_const_value = 300000 abuse_min_damage = 1 ;용병고용시간 감소 체크주기 char_limit_check_min = 1000 [record] kill_death_point = 0 win_point = 30 draw_point = 20 lose_point = 10 [point] mode_point_round = 0 mode_point_time = 1 mode_record_point_time = 300000 mode_point_max_time = 300000 mode_plus_bonus = 0.0f ;25% /1.25f PesoCorrection = 20.00f ExpCorrection = 80.0f [revival_time] default_time = 8000 increase_time = 8000 max_time = 8000 select_char_time = 10000 drop_item_live_time = 30000 ; // 강퇴 [vote_info] vote_adoption_per = 0.79f vote_user_pool = 2 vote_round_win = 1 vote_round_time = 0 vote_process_time = 20000 ; // 특별상 모드별 설정 [SpacialAward] AwardType = 21 LimitTime = 60000 LimitUserCount = 100 MaxUserCount = 16 AwardCorrection = 100.0f AwardRandSeed = 100 AwardMaxTime = 900000 ; 게이지 회복 (킬, 드랍) [recovery] last_attack_kill_recovery_rate = 0.001f best_attack_kill_recovery_rate = 0.001f last_drop_kill_recovery_rate = 0.001f best_drop_kill_recovery_rate = 0.001f ;------------------------//헌터코인 관련 세팅 [star_item] ;별 나오는 간격 star_activate_time = 100 ;별생성 대기시간 star_wait_time = 1 ;별 생성시 튕겨나가는 수치조절 star_float_power_min = 1000 star_float_power_max = 2000 star_float_speed_min = 150 star_float_speed_max = 500 ;드랍존에 떨어져서 사망 한경우 ;유저가 드랍존에 떨어진 경우 drop_die_decrease_rate = 0.0f drop_decrease_rate = 0.0f ;------------- 추가된 정보. ;별 생성 갯수 플레이어당 star_cnt_by_player = 7 ;------------- 추가된 정보. ; 헌터코인 보상 관련 셋팅 [raward_item] reward_item_type = 3 reward_item_period = 7 reward_item_index = 1005216 reward_item_ment = 1099 [map_area_weapon] map_area_weapon_cnt = 1 map_area_weapon1_name = 1403GA_Lava map_area_weapon1_pos_x = 0.0f map_area_weapon1_pos_y = 0.0f map_area_weapon1_pos_z = 0.0f ;------------------------------ ; // 아이템 제공 .... 각 맵별 지정 ;------------------------------ [raid2_mapitem_group1] supply_time_cnt = 16 supply_time1 = 0 supply_time2 = 0 supply_time3 = 0 supply_time4 = 0 supply_time5 = 30000 supply_time6 = 30000 supply_time7 = 30000 supply_time8 = 60000 supply_time9 = 90000 supply_time10 = 90000 supply_time11 = 90000 supply_time12 = 120000 supply_time13 = 150000 supply_time14 = 150000 supply_time15 = 150000 supply_time16 = 180000 supply1_item_cnt = 1 supply1_item1_name = 러버콘 supply1_pos_cnt = 1 supply1_pos1_x = -455.0f supply1_pos1_z = 231.0f supply2_item_cnt = 1 supply2_item1_name = 러버콘 supply2_pos_cnt = 1 supply2_pos1_x = 455.0f supply2_pos1_z = 231.0f supply3_item_cnt = 1 supply3_item1_name = 러버콘 supply3_pos_cnt = 1 supply3_pos1_x = -455.0f supply3_pos1_z = -213.0f supply4_item_cnt = 1 supply4_item1_name = 러버콘 supply4_pos_cnt = 1 supply4_pos1_x = 455.0f supply4_pos1_z = -213.0f supply5_item_cnt = 1 supply5_item1_name = 붉은벽돌 supply5_pos_cnt = 4 supply5_pos1_x = -1379.0f supply5_pos1_z = -120.0f supply5_pos2_x = -1180.0f supply5_pos2_z = -301.0f supply5_pos3_x = -955.0f supply5_pos3_z = -572.0f supply5_pos4_x = -1623.0f supply5_pos4_z = -599.0f supply6_item_cnt = 1 supply6_item1_name = 시멘트벽돌 supply6_pos_cnt = 4 supply6_pos1_x = 1379.0f supply6_pos1_z = -120.0f supply6_pos2_x = 1180.0f supply6_pos2_z = -301.0f supply6_pos3_x = 955.0f supply6_pos3_z = -572.0f supply6_pos4_x = 1623.0f supply6_pos4_z = -599.0f supply7_item_cnt = 1 supply7_item1_name = 붉은벽돌 supply7_pos_cnt = 2 supply7_pos1_x = -313.0f supply7_pos1_z = -138.0f supply7_pos2_x = 0.0f supply7_pos2_z = 153.0f supply8_item_cnt = 1 supply8_item1_name = 불발핵폭탄 supply8_pos_cnt = 2 supply8_pos1_x = -1030.0f supply8_pos1_z = 590.0f supply8_pos2_x = 1030.0f supply8_pos2_z = 590.0f supply9_item_cnt = 1 supply9_item1_name = 시멘트벽돌 supply9_pos_cnt = 4 supply9_pos1_x = -1479.0f supply9_pos1_z = -120.0f supply9_pos2_x = -1280.0f supply9_pos2_z = -301.0f supply9_pos3_x = -1055.0f supply9_pos3_z = -572.0f supply9_pos4_x = -1723.0f supply9_pos4_z = -599.0f supply10_item_cnt = 1 supply10_item1_name = 붉은벽돌 supply10_pos_cnt = 4 supply10_pos1_x = 1479.0f supply10_pos1_z = -120.0f supply10_pos2_x = 1280.0f supply10_pos2_z = -301.0f supply10_pos3_x = 1055.0f supply10_pos3_z = -572.0f supply10_pos4_x = 1723.0f supply10_pos4_z = -599.0f supply11_item_cnt = 1 supply11_item1_name = 시멘트벽돌 supply11_pos_cnt = 2 supply11_pos1_x = -1130.0f supply11_pos1_z = 590.0f supply11_pos2_x = 1130.0f supply11_pos2_z = 590.0f supply12_item_cnt = 1 supply12_item1_name = 불발핵폭탄 supply12_pos_cnt = 2 supply12_pos1_x = 413.0f supply12_pos1_z = -138.0f supply12_pos2_x = -413.0f supply12_pos2_z = -138.0f supply13_item_cnt = 1 supply13_item1_name = 붉은벽돌 supply13_pos_cnt = 4 supply13_pos1_x = -1279.0f supply13_pos1_z = -120.0f supply13_pos2_x = -1080.0f supply13_pos2_z = -301.0f supply13_pos3_x = -855.0f supply13_pos3_z = -572.0f supply13_pos4_x = -1523.0f supply13_pos4_z = -599.0f supply14_item_cnt = 1 supply14_item1_name = 시멘트벽돌 supply14_pos_cnt = 4 supply14_pos1_x = 1279.0f supply14_pos1_z = -120.0f supply14_pos2_x = 1080.0f supply14_pos2_z = -301.0f supply14_pos3_x = 855.0f supply14_pos3_z = -572.0f supply14_pos4_x = 1523.0f supply14_pos4_z = -599.0f supply15_item_cnt = 1 supply15_item1_name = 붉은벽돌 supply15_pos_cnt = 2 supply15_pos1_x = -930.0f supply15_pos1_z = 590.0f supply15_pos2_x = 930.0f supply15_pos2_z = 590.0f supply16_item_cnt = 1 supply16_item1_name = 불발핵폭탄 supply16_pos_cnt = 2 supply16_pos1_x = 213.0f supply16_pos1_z = -138.0f supply16_pos2_x = -213.0f supply16_pos2_z = -138.0f