[info] change = 1 max_player = 8 [round] max_round = 1 half_round = 0 max_start_pos = 2 round_time = 100000 ready_state_time = 2000 result_state_time = 8000 final_result_wait_state_time = 0 final_result_state_time = 8000 tournament_room_final_result_time = 8000 use_view_mode = 0 view_check_time = 30000 room_close_time = 110000 sham_battle_close_time = 110000 exit_room_time = 500 ; Champion Only fight_victory_bonus_rate = 0.1f max_fight_victory_bonus_count = 10 fight_abuse_time = 30000 fight_abuse_cheer_time = 1000 fight_cheer_peso_const = 62 fight_cheer_max_const = 50 fight_cheer_awaiter_const = 24 fight_cheer_champion_const = 2 score_gap_const = 0.5 score_gap_rate_const = 1.5f ladder_score_gap_const = 0.5f ladder_score_gap_rate_const = 2.0f win_score_constant = 2.5f win_team_score_rate = 1 abuse_min_damage = 1 char_limit_check_min = 1000 [record] kill_death_point = 10 win_point = 30 draw_point = 20 lose_point = 10 [point] mode_point_round = 5 mode_point_time = 60000 mode_record_point_time = 600000 mode_plus_bonus = 0.25f ;25% /1.25f PesoCorrection = 5.00f ExpCorrection = 1.75f [revival_time] default_time = 500 increase_time = 0 max_time = 500 select_char_time = 8000 drop_item_live_time = 60000 [vote_info] vote_adoption_per = 0.79f vote_user_pool = 2 vote_round_win = 0 vote_round_time = 320000 vote_process_time = 20000 [SpacialAward] AwardType = 21 LimitTime = 60000 LimitUserCount = 2 MaxUserCount = 16 AwardCorrection = 100.0f AwardRandSeed = 100 AwardMaxTime = 900000 [fight_npc] fight_npc_stage_cnt = 5 fight_npc_cnt = 13 fight_npc1_stage1_code = 100101 fight_npc1_stage2_code = 100102 fight_npc1_stage3_code = 100103 fight_npc1_stage4_code = 100104 fight_npc1_stage5_code = 100105 fight_npc2_stage1_code = 100401 fight_npc2_stage2_code = 100402 fight_npc2_stage3_code = 100403 fight_npc2_stage4_code = 100404 fight_npc2_stage5_code = 100405 fight_npc3_stage1_code = 100601 fight_npc3_stage2_code = 100602 fight_npc3_stage3_code = 100603 fight_npc3_stage4_code = 100604 fight_npc3_stage5_code = 100605 fight_npc4_stage1_code = 100901 fight_npc4_stage2_code = 100902 fight_npc4_stage3_code = 100903 fight_npc4_stage4_code = 100904 fight_npc4_stage5_code = 100905 fight_npc5_stage1_code = 101201 fight_npc5_stage2_code = 101202 fight_npc5_stage3_code = 101203 fight_npc5_stage4_code = 101204 fight_npc5_stage5_code = 101205 fight_npc6_stage1_code = 101301 fight_npc6_stage2_code = 101302 fight_npc6_stage3_code = 101303 fight_npc6_stage4_code = 101304 fight_npc6_stage5_code = 101305 fight_npc7_stage1_code = 101401 fight_npc7_stage2_code = 101402 fight_npc7_stage3_code = 101403 fight_npc7_stage4_code = 101404 fight_npc7_stage5_code = 101405 fight_npc8_stage1_code = 101501 fight_npc8_stage2_code = 101502 fight_npc8_stage3_code = 101503 fight_npc8_stage4_code = 101504 fight_npc8_stage5_code = 101505 fight_npc9_stage1_code = 101601 fight_npc9_stage2_code = 101602 fight_npc9_stage3_code = 101603 fight_npc9_stage4_code = 101604 fight_npc9_stage5_code = 101605 fight_npc10_stage1_code = 101701 fight_npc10_stage2_code = 101702 fight_npc10_stage3_code = 101703 fight_npc10_stage4_code = 101704 fight_npc10_stage5_code = 101705 fight_npc11_stage1_code = 101901 fight_npc11_stage2_code = 101902 fight_npc11_stage3_code = 101903 fight_npc11_stage4_code = 101904 fight_npc11_stage5_code = 101905 fight_npc12_stage1_code = 102001 fight_npc12_stage2_code = 102002 fight_npc12_stage3_code = 102003 fight_npc12_stage4_code = 102004 fight_npc12_stage5_code = 102005 fight_npc13_stage1_code = 102101 fight_npc13_stage2_code = 102102 fight_npc13_stage3_code = 102103 fight_npc13_stage4_code = 102104 fight_npc13_stage5_code = 102105 new_challenger_duration = 4000 npc_continue_duration = 10000 ;------------------------/ Item Reset [fight1_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = 550.0f pos2_x = 200.0f pos2_z = 550.0f pos3_x = 0.0f pos3_z = 550.0f [fight2_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = -800.0f pos2_x = 200.0f pos2_z = -800.0f pos3_x = 0.0f pos3_z = -800.0f [fight3_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = -2900.0f pos2_x = 200.0f pos2_z = -2900.0f pos3_x = 0.0f pos3_z = -2900.0f [fight4_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = -2880.0f pos2_x = 200.0f pos2_z = -2880.0f pos3_x = 0.0f pos3_z = -2880.0f [fight5_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = -920.0f pos2_x = 200.0f pos2_z = -920.0f pos3_x = 0.0f pos3_z = -920.0f [fight6_mapitem_group1] pos_cnt = 2 pos1_x = -200.0f pos1_z = -700.0f pos2_x = 200.0f pos2_z = -700.0f pos3_x = 0.0f pos3_z = -700.0f