LosaDev source snapshot 2014
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@@ -0,0 +1,393 @@
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; HT_VIEW = 1,
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; HT_REVIVING = 2,
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; HT_PICK_ITEM = 3,
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; HT_ICE_BLOCK = 4,
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; HT_SYMBOL_ATTACK = 5,
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; HT_START_BLOCK = 6,
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; HT_TEAM_SYMBOL_ATTACK= 7,
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; HT_NEED_GAUGE_W = 8,
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; HT_NEED_GAUGE_A = 9,
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; HT_NEED_GAUGE_H = 10,
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; HT_NEED_GAUGE_C = 11,
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; HT_FAST_WAKEUP = 12,
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; HT_DROP_DAMAGE = 13,
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; HT_SKILL = 14,
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; HT_FIRE_RES = 15,
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; HT_ICE_RES = 16,
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; HT_STOP_GAUGE = 17,
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; HT_DIE = 18,
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; HT_DEATH_TIME = 19,
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; HT_BUFF = 20,
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; HT_STOP_GAUGE2 = 21,
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; HT_CHAT_MODE = 22,
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; HT_CHANGE_CHAT = 23,
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; HT_CHANGE_NORMAL = 24,
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; HT_CONTRIBUTE_PRAISE = 25,
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; HT_SKILL_BLOCK = 26,
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; HT_MINER_BLOCK = 27,
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; HT_BUFF_BLOCK = 28,
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; HT_GETUP_BLOCK = 29,
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; HT_REVIVAL_BLOCK = 30,
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; HT_DEFENSE_BREAK = 31,
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; HT_NETWORK_BAD = 32,
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; HT_NETWORK_DISCONNECT= 33,
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; HT_EXPERIENCE_MODE = 34,
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; HT_CHANGE_EXPERIENCE = 35,
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; HT_NO_INPUT = 36,
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; HT_ROULETTE_START = 37,
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; duration, icon_name을 설정하지 않으면 소스내에서 컨트롤함.
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[common]
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extra_help_cnt = 38
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[extra_help1]
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; sp2_skill.ini 에서 설명문장을 가지고옴
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; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
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type = 14
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duration = 3000
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color1 = 0xE5E5E5
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text1 = STR(1)
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color2 = 0xFFB400
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text2 = STR(2)
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[extra_help2]
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type = 1
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icon_name = UIIconPack2#event_player_diving_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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swap_text2 = STR(3)
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swap_time2 = 750
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[extra_help3]
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type = 2
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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swap_text2 = STR(3)
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swap_time2 = 750
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[extra_help4]
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type = 3
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icon_name = UIIconPack2#event_player_getitem_icon
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duration = 3000
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help5]
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type = 4
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duration = 3000
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icon_name = SkillIconPack101#s009_weapon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help6]
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type = 5
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duration = 3000
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icon_name = UIIconPack2#event_player_no_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help7]
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type = 6
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duration = 3000
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icon_name = UIIconPack2#event_player_safe_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help8]
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type = 7
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duration = 3000
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icon_name = UIIconPack2#event_player_no_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help9]
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type = 8
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duration = 3000
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icon_name = UIIconPack2#event_player_shock_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help10]
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type = 9
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duration = 3000
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icon_name = UIIconPack2#event_player_shock_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help11]
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type = 10
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duration = 3000
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icon_name = UIIconPack2#event_player_shock_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help12]
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type = 11
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duration = 3000
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icon_name = UIIconPack2#event_player_shock_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help13]
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type = 12
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duration = 3000
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icon_name = UIIconPack2#event_player_escape_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help14]
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type = 13
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duration = 3000
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icon_name = UIIconPack2#event_player_heartbreak_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help15]
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type = 15
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duration = 3000
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icon_name = SkillIconPack401#s004_cloak
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color1 = 0xE5E5E5
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text1 = STR(1)
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color2 = 0xFFB400
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text2 = STR(2)
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[extra_help16]
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type = 16
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duration = 3000
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icon_name = SkillIconPack401#s009_cloak
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color1 = 0xE5E5E5
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text1 = STR(1)
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color2 = 0xFFB400
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text2 = STR(2)
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[extra_help17]
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type = 17
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icon_name = UIIconPack2#event_player_cold_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help18]
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type = 18
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duration = 3000
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icon_name = UIIconPack2#event_player_toondeath_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help19]
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type = 19
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icon_name = UIIconPack2#event_player_crydown_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help20]
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; ##_buff.ini 에서 설명문장을 가지고옴
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; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
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type = 20
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duration = 3000
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color1 = 0xE5E5E5
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text1 = STR(1)
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color2 = 0xFFB400
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text2 = STR(2)
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[extra_help21]
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type = 21
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icon_name = UIIconPack1#event_player_cold_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help22]
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type = 22
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icon_name = UIIconPack1#event_player_talkmode_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help23]
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type = 23
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icon_name = UIIconPack1#event_player_talkmode_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help24]
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type = 24
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icon_name = UIIconPack5#mode_openspace_training
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help25]
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; 프로그램 내부에서 text2 설정. 수치 값 때문
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; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
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type = 25
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duration = 5000
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icon_name = UIIconPack2#event_player_good_icon
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color1 = 0xFF8200
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text1 = STR(1)
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color2 = 0xFFB400
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text2 = STR(2)
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[extra_help26]
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type = 26
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duration = 3000
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icon_name = UIIconPack6#event_player_skillsafe_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help27]
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type = 27
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duration = 3000
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icon_name = SkillIconPack301#s008_cap
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help28]
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type = 28
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duration = 3000
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icon_name = UIIconPack2#event_player_no_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help29]
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type = 29
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duration = 3000
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icon_name = UIIconPack6#event_player_upsafe_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help30]
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type = 30
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duration = 3000
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icon_name = UIIconPack2#event_player_safe_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help31]
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type = 31
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duration = 3000
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icon_name = UIIconPack6#event_player_skilldefensestruction_icon
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color1 = 0xFF6400
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text1 = STR(1)
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color2 = 0xFF1E00
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text2 = STR(2)
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[extra_help32]
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type = 32
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icon_name = UIIconPack4#net_badping
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duration = 3000
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color1 = 0xB4DC23
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text1 = STR(1)
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[extra_help33]
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type = 33
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icon_name = UIIconPack4#net_unplugged
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color1 = 0xB4DC23
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text1 = STR(1)
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[extra_help34]
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type = 34
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icon_name = UIIconPack1#event_player_talkmode_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help35]
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type = 35
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icon_name = UIIconPack1#event_player_talkmode_icon
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color1 = 0xB4DC23
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text1 = STR(1)
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color2 = 0x52B800
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text2 = STR(2)
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[extra_help36]
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type = 36
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icon_name = UIIconPack1#event_player_cold_icon
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color1 = 0xFF6400
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text1 = STR(1)
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[extra_help37]
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type = 37
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icon_name = UIIconPack2#event_player_getitem_icon
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duration = 3000
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color1 = 0xB4DC23
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text1 = STR(1)
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;-----------------------------------------------------------------//본부관련 - 상호작용 이모티콘 세팅
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[extra_help38]
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type = 38
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icon_name = UIIconPack103#event_player_getitem_icon_s
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duration = 3000
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; 디폴트 세팅, 블럭에 세팅된 멘트가 없을 경우 아래 멘트를 사용
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color1 = 0xB4DC23
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text1 = STR(1)
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