LosaDev source snapshot 2014

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LosaDev committed 2026-11-07 13:30:44 +07:00
commit 224e4bc926
20515 files changed
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@@ -0,0 +1,393 @@
; HT_VIEW = 1,
; HT_REVIVING = 2,
; HT_PICK_ITEM = 3,
; HT_ICE_BLOCK = 4,
; HT_SYMBOL_ATTACK = 5,
; HT_START_BLOCK = 6,
; HT_TEAM_SYMBOL_ATTACK= 7,
; HT_NEED_GAUGE_W = 8,
; HT_NEED_GAUGE_A = 9,
; HT_NEED_GAUGE_H = 10,
; HT_NEED_GAUGE_C = 11,
; HT_FAST_WAKEUP = 12,
; HT_DROP_DAMAGE = 13,
; HT_SKILL = 14,
; HT_FIRE_RES = 15,
; HT_ICE_RES = 16,
; HT_STOP_GAUGE = 17,
; HT_DIE = 18,
; HT_DEATH_TIME = 19,
; HT_BUFF = 20,
; HT_STOP_GAUGE2 = 21,
; HT_CHAT_MODE = 22,
; HT_CHANGE_CHAT = 23,
; HT_CHANGE_NORMAL = 24,
; HT_CONTRIBUTE_PRAISE = 25,
; HT_SKILL_BLOCK = 26,
; HT_MINER_BLOCK = 27,
; HT_BUFF_BLOCK = 28,
; HT_GETUP_BLOCK = 29,
; HT_REVIVAL_BLOCK = 30,
; HT_DEFENSE_BREAK = 31,
; HT_NETWORK_BAD = 32,
; HT_NETWORK_DISCONNECT= 33,
; HT_EXPERIENCE_MODE = 34,
; HT_CHANGE_EXPERIENCE = 35,
; HT_NO_INPUT = 36,
; HT_ROULETTE_START = 37,
; duration, icon_name을 설정하지 않으면 소스내에서 컨트롤함.
[common]
extra_help_cnt = 38
[extra_help1]
; sp2_skill.ini 에서 설명문장을 가지고옴
; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
type = 14
duration = 3000
color1 = 0xE5E5E5
text1 = STR(1)
color2 = 0xFFB400
text2 = STR(2)
[extra_help2]
type = 1
icon_name = UIIconPack2#event_player_diving_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
swap_text2 = STR(3)
swap_time2 = 750
[extra_help3]
type = 2
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
swap_text2 = STR(3)
swap_time2 = 750
[extra_help4]
type = 3
icon_name = UIIconPack2#event_player_getitem_icon
duration = 3000
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help5]
type = 4
duration = 3000
icon_name = SkillIconPack101#s009_weapon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help6]
type = 5
duration = 3000
icon_name = UIIconPack2#event_player_no_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help7]
type = 6
duration = 3000
icon_name = UIIconPack2#event_player_safe_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help8]
type = 7
duration = 3000
icon_name = UIIconPack2#event_player_no_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help9]
type = 8
duration = 3000
icon_name = UIIconPack2#event_player_shock_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help10]
type = 9
duration = 3000
icon_name = UIIconPack2#event_player_shock_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help11]
type = 10
duration = 3000
icon_name = UIIconPack2#event_player_shock_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help12]
type = 11
duration = 3000
icon_name = UIIconPack2#event_player_shock_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help13]
type = 12
duration = 3000
icon_name = UIIconPack2#event_player_escape_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help14]
type = 13
duration = 3000
icon_name = UIIconPack2#event_player_heartbreak_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help15]
type = 15
duration = 3000
icon_name = SkillIconPack401#s004_cloak
color1 = 0xE5E5E5
text1 = STR(1)
color2 = 0xFFB400
text2 = STR(2)
[extra_help16]
type = 16
duration = 3000
icon_name = SkillIconPack401#s009_cloak
color1 = 0xE5E5E5
text1 = STR(1)
color2 = 0xFFB400
text2 = STR(2)
[extra_help17]
type = 17
icon_name = UIIconPack2#event_player_cold_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help18]
type = 18
duration = 3000
icon_name = UIIconPack2#event_player_toondeath_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help19]
type = 19
icon_name = UIIconPack2#event_player_crydown_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help20]
; ##_buff.ini 에서 설명문장을 가지고옴
; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
type = 20
duration = 3000
color1 = 0xE5E5E5
text1 = STR(1)
color2 = 0xFFB400
text2 = STR(2)
[extra_help21]
type = 21
icon_name = UIIconPack1#event_player_cold_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help22]
type = 22
icon_name = UIIconPack1#event_player_talkmode_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help23]
type = 23
icon_name = UIIconPack1#event_player_talkmode_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help24]
type = 24
icon_name = UIIconPack5#mode_openspace_training
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help25]
; 프로그램 내부에서 text2 설정. 수치 값 때문
; color값을 사용하므로 아래 color, text 삭제 불가( 공간 확보 )
type = 25
duration = 5000
icon_name = UIIconPack2#event_player_good_icon
color1 = 0xFF8200
text1 = STR(1)
color2 = 0xFFB400
text2 = STR(2)
[extra_help26]
type = 26
duration = 3000
icon_name = UIIconPack6#event_player_skillsafe_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help27]
type = 27
duration = 3000
icon_name = SkillIconPack301#s008_cap
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help28]
type = 28
duration = 3000
icon_name = UIIconPack2#event_player_no_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help29]
type = 29
duration = 3000
icon_name = UIIconPack6#event_player_upsafe_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help30]
type = 30
duration = 3000
icon_name = UIIconPack2#event_player_safe_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help31]
type = 31
duration = 3000
icon_name = UIIconPack6#event_player_skilldefensestruction_icon
color1 = 0xFF6400
text1 = STR(1)
color2 = 0xFF1E00
text2 = STR(2)
[extra_help32]
type = 32
icon_name = UIIconPack4#net_badping
duration = 3000
color1 = 0xB4DC23
text1 = STR(1)
[extra_help33]
type = 33
icon_name = UIIconPack4#net_unplugged
color1 = 0xB4DC23
text1 = STR(1)
[extra_help34]
type = 34
icon_name = UIIconPack1#event_player_talkmode_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help35]
type = 35
icon_name = UIIconPack1#event_player_talkmode_icon
color1 = 0xB4DC23
text1 = STR(1)
color2 = 0x52B800
text2 = STR(2)
[extra_help36]
type = 36
icon_name = UIIconPack1#event_player_cold_icon
color1 = 0xFF6400
text1 = STR(1)
[extra_help37]
type = 37
icon_name = UIIconPack2#event_player_getitem_icon
duration = 3000
color1 = 0xB4DC23
text1 = STR(1)
;-----------------------------------------------------------------//본부관련 - 상호작용 이모티콘 세팅
[extra_help38]
type = 38
icon_name = UIIconPack103#event_player_getitem_icon_s
duration = 3000
; 디폴트 세팅, 블럭에 세팅된 멘트가 없을 경우 아래 멘트를 사용
color1 = 0xB4DC23
text1 = STR(1)