LosaDev source snapshot 2014

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LosaDev committed 2026-11-07 13:30:44 +07:00
commit 224e4bc926
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[treasure_card]
treasure_mvp_card = 3
max_clear_card = 4
clear_card_1 = 4
clear_card_2 = 3
clear_card_3 = 3
clear_card_4 = 3
max_treasure_card_index = 3
treasure_card_second_1 = 60000
treasure_card_index_1 = 1
;4분 이하
treasure_card_second_2 = 240000
treasure_card_index_2 = 8
;4분 이상~최대보상
treasure_card_second_3 = 9999999
treasure_card_index_3 = 9
[info]
change = 0
max_high_turn = 1
abuse_play_time = 1
present_play_rand_value = 120000
special_award_max_point = 500
treasure_card_index = 1
use_monster_coin_cnt = 3
Exp_Up_Duration = 15000
Exp_Up_Amount = 70000
Defeat_Handicap = 0.05f
;///////////////////////////////////////////////////////////////////////////////
;npc
[high_turn1]
max_low_turn = 1
max_play_turn = 1
plus_turn_time = 0
normal_turn_time = 210000
boss_turn_time = 0
boss_turn_list = 0
boss_turn_revival_time = 0
boss_turn_revival_down_time = 0
turn1_idx = 1116
;///////////////////////////////////////////////////////////////////////////////
[start_pos]
max_rand_pos = 0
start1_pos_x = 1
start1_pos_z = 1
[Spawn_Npc]
max_spawn_set = 8
;--------------------------각 내용 설명
;몬스터 테이블 번호
;점령시 더미 호출 - 1번이면 해당 몬스터가 더미호출로 더이상 피/아 아무도 호출 안함.
;그룹번호, 레어랑 묶어서 처리 필요. 해당 그룹의 보스가 죽으면 생성 안됨
;한번에 나오는 마리수
;최대 마리수 (살아있는 마리)
;소환식작
;재생성 시간(고정값, 죽은 이후가 아닌 주기)
;---------------------------------------------/
;테스트
;spawn1_rand_table = 326
;spawn1_rand_table_spare = 0
;spawn1_group = 4
;spawn1_num_npc = 1
;spawn1_max_npc = 1
;spawn1_team = 1
;spawn1_start = 1000
;spawn1_duration = 10000
;---------------------------------------------/ 진입로-1 : 볼2
spawn1_rand_table = 320
spawn1_rand_table_spare = 1
spawn1_group = 1
spawn1_num_npc = 2
spawn1_max_npc = 2
spawn1_team = 1
spawn1_start = 5000
spawn1_duration = 50000000
;---------------------------------------------/ 레어1 진입로
spawn2_rand_table = 321
spawn2_rand_table_spare = 1
spawn2_group = 1
spawn2_num_npc = 2
spawn2_max_npc = 2
spawn2_team = 1
spawn2_start = 5000
spawn2_duration = 50000000
;---------------------------------------------/ 레어1
spawn3_rand_table = 322
spawn3_rand_table_spare = 1
spawn3_group = 1
spawn3_num_npc = 4
spawn3_max_npc = 8
spawn3_team = 1
spawn3_start = 10000
spawn3_duration = 10000
;---------------------------------------------/ 레어2
spawn4_rand_table = 323
spawn4_rand_table_spare = 1
spawn4_group = 2
spawn4_num_npc = 4
spawn4_max_npc = 8
spawn4_team = 1
spawn4_start = 20000
spawn4_duration = 12500
;---------------------------------------------/ 레어3
spawn5_rand_table = 324
spawn5_rand_table_spare = 1
spawn5_group = 3
spawn5_num_npc = 4
spawn5_max_npc = 8
spawn5_team = 1
spawn5_start = 30000
spawn5_duration = 15000
;---------------------------------------------/ 레어4 (트리플 타워)/길목
spawn6_rand_table = 325
spawn6_rand_table_spare = 1
spawn6_group = 4
spawn6_num_npc = 4
spawn6_max_npc = 4
spawn6_team = 1
spawn6_start = 40000
spawn6_duration = 50000000000
;---------------------------------------------/ 레어4 (트리플 타워)/지역
spawn7_rand_table = 326
spawn7_rand_table_spare = 1
spawn7_group = 4
spawn7_num_npc = 3
spawn7_max_npc = 9
spawn7_team = 1
spawn7_start = 50000
spawn7_duration = 17500
;---------------------------------------------/ 레어5 (트리플 타워)/지역
spawn8_rand_table = 327
spawn8_rand_table_spare = 1
spawn8_group = 5
spawn8_num_npc = 3
spawn8_max_npc = 9
spawn8_team = 1
spawn8_start = 60000
spawn8_duration = 20000